Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Wii PDP Wired Fight Pad Incorrect Analog Values #31

Open
cmstar0 opened this issue Sep 10, 2023 · 2 comments
Open

Wii PDP Wired Fight Pad Incorrect Analog Values #31

cmstar0 opened this issue Sep 10, 2023 · 2 comments

Comments

@cmstar0
Copy link
Contributor

cmstar0 commented Sep 10, 2023

Analog stick values on the PDP Wired Fight Pad for Wii read higher than when compared to the Raphnet v3 Wii Classic Controller Adapter.

Analog down (on either stick) reads too high and the value appear to 'wrap' around to -127 (UP). This makes the stick practically unusable when trying to press (DOWN).

I've tested two separate controllers, the 'Yoshi' Fight Pad and the 'Mario' Fight Pad with the exact same results. Value are also affected on the Wii Classic Controller Pro but not so far as to 'wrap' around to the wrong direction.

Attached are the screenshots comparing the two adapters. Love this project, hope this helps for future improvements!

reflex_vs_raphnet

@cmstar0
Copy link
Contributor Author

cmstar0 commented Sep 10, 2023

@misteraddons If it helps or is needed, happy to send one of these controllers for testing.

@misteraddons
Copy link
Owner

Do you know how to use the Arduino IDE? There's a setting in the code that sets the max GC Analog range. Anything over that range will be forced to +/-127. That shouldn't cause issues since digital +127 is a fixed value.

Either way, I'm happy to take a look at everything. Shoot me an email on my site's contact page. Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants