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enhancementNew feature or requestNew feature or request
Description
Description
Enable optional usage limits to be specified for physical recipes, after which they are destroyed. Allow recipes to be learned. A crafting system should be able to control whether learning a recipe consumes the item. Learned recipes do not need to be owned to be used by an actor and have no usage limits.
Benefit(s)
Expanded functionality and flexibility for managing recipes.
Potential Implementation(s)
Add the crafting system settings to:
- enable recipe usage limits
- enable recipe learning
If recipe usage limits are enabled, add an option in the editor to set this.
Include an optional check that accepts the usage counter value?
Additional Context
N/A
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enhancementNew feature or requestNew feature or request