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In line 261 "coordinateRotation(CoordinateAxis::Z, -_yaw_turn_rate* stance_time / 2) * pRobotFrame", why it is stance_time /2?
In the following lines, "des_vel * swingTimeRemaining[i]" is used to compute linear location? I think swingTimeRemaining should be used to compute yaw.
Thanks,
Zhe
The text was updated successfully, but these errors were encountered:
Hi,
In line 261 "coordinateRotation(CoordinateAxis::Z, -_yaw_turn_rate* stance_time / 2) * pRobotFrame", why it is stance_time /2?
In the following lines, "des_vel * swingTimeRemaining[i]" is used to compute linear location? I think swingTimeRemaining should be used to compute yaw.
Thanks,
Zhe
The text was updated successfully, but these errors were encountered: