-
-
Notifications
You must be signed in to change notification settings - Fork 113
/
Copy pathKeyMatrix.cs
233 lines (198 loc) · 7.1 KB
/
KeyMatrix.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Device.Gpio;
using System.Threading;
namespace Iot.Device.KeyMatrix
{
/// <summary>
/// GPIO key matrix Driver
/// </summary>
public class KeyMatrix : IDisposable
{
/// <summary>
/// Get output pins
/// </summary>
public int[] OutputPins => _outputPins;
/// <summary>
/// Get input pins
/// </summary>
public int[] InputPins => _inputPins;
/// <summary>
/// Get all buttons' values
/// </summary>
public SpanPinValue Values => new SpanPinValue(_buttonValues);
/// <summary>
/// Get or set interval in milliseconds
/// </summary>
public TimeSpan ScanInterval { get; set; }
/// <summary>
/// Get buttons' values by output
/// </summary>
/// <param name="output">Output index</param>
public SpanPinValue this[int output] => new SpanPinValue(_buttonValues, output * _outputPins.Length, _inputPins.Length);
private int[] _outputPins;
private int[] _inputPins;
private GpioController? _gpioController;
private PinValue[] _buttonValues;
private bool _pinsOpened;
private int _currentOutput = 0;
private bool _shouldDispose;
private bool _isRunning = false;
private KeyMatrixEvent? _lastKeyEvent;
/// <summary>
/// Fire an event when a key is pressed or released
/// </summary>
/// <param name="sender">The sender KeyMatrix</param>
/// <param name="keyMatrixEvent">The key event</param>
public delegate void KeyEventHandler(object sender, KeyMatrixEvent keyMatrixEvent);
/// <summary>
/// The raised event
/// </summary>
public event KeyEventHandler? KeyEvent;
/// <summary>
/// Initialize key matrix
/// </summary>
/// <param name="outputPins">Output pins</param>
/// <param name="inputPins">Input pins</param>
/// <param name="scanInterval">Scanning interval in milliseconds</param>
/// <param name="gpioController">GPIO controller</param>
/// <param name="shouldDispose">True to dispose the GpioController</param>
public KeyMatrix(int[] outputPins, int[] inputPins, TimeSpan scanInterval, GpioController? gpioController = null, bool shouldDispose = true)
{
_shouldDispose = shouldDispose || gpioController == null;
_gpioController = gpioController ?? new();
if (outputPins == null)
{
throw new ArgumentNullException(nameof(outputPins));
}
if (outputPins is null or { Length:0 })
{
throw new ArgumentOutOfRangeException(nameof(outputPins), "The number of outputs must be at least 1");
}
if (inputPins == null)
{
throw new ArgumentNullException(nameof(inputPins));
}
if (inputPins is null or { Length: 0 })
{
throw new ArgumentOutOfRangeException(nameof(inputPins), "The number of inputs must be at least 1");
}
_outputPins = outputPins;
_inputPins = inputPins;
_buttonValues = new PinValue[_outputPins.Length * _inputPins.Length];
for (int i = 0; i < _buttonValues.Length; i++)
{
_buttonValues[i] = PinValue.Low;
}
_pinsOpened = false;
ScanInterval = scanInterval;
OpenPins();
}
/// <summary>
/// Start listening to key events
/// </summary>
public void StartListeningKeyEvent()
{
if (_isRunning)
{
return;
}
_isRunning = true;
new Thread(() =>
{
LoopReadKey();
}).Start();
}
/// <summary>
/// Stop listening to key events
/// </summary>
public void StopListeningKeyEvent()
{
_isRunning = false;
}
private void LoopReadKey()
{
do
{
Thread.Sleep(ScanInterval);
_currentOutput = (_currentOutput + 1) % _outputPins.Length;
_gpioController!.Write(_outputPins[_currentOutput], PinValue.High);
for (var i = 0; i < _inputPins.Length; i++)
{
int index = _currentOutput * _inputPins.Length + i;
PinValue oldValue = _buttonValues[index];
PinValue newValue = _gpioController.Read(_inputPins[i]);
_buttonValues[index] = newValue;
if (newValue != oldValue)
{
KeyEvent?.Invoke(this, new KeyMatrixEvent(newValue == PinValue.High ? PinEventTypes.Rising : PinEventTypes.Falling, _currentOutput, i));
}
}
_gpioController.Write(_outputPins[_currentOutput], PinValue.Low);
}
while (_pinsOpened && _isRunning);
}
/// <summary>
/// Blocks execution until a key event is received
/// </summary>
public KeyMatrixEvent? ReadKey()
{
_currentOutput--;
KeyEvent += KeyMatrixKeyEvent;
_isRunning = true;
LoopReadKey();
KeyEvent -= KeyMatrixKeyEvent;
return _lastKeyEvent;
}
private void KeyMatrixKeyEvent(object sender, KeyMatrixEvent keyMatrixEvent)
{
_isRunning = false;
_lastKeyEvent = keyMatrixEvent;
}
/// <inheritdoc/>
public void Dispose()
{
ClosePins();
if (_shouldDispose)
{
_gpioController?.Dispose();
_gpioController = null;
}
else
{
if (_gpioController is object && _pinsOpened)
{
ClosePins();
}
}
}
private void OpenPins()
{
for (int i = 0; i < _outputPins.Length; i++)
{
_gpioController!.OpenPin(_outputPins[i], PinMode.Output);
}
for (int i = 0; i < _inputPins.Length; i++)
{
_gpioController!.OpenPin(_inputPins[i], PinMode.Input);
}
_pinsOpened = true;
}
private void ClosePins()
{
_isRunning = false;
_pinsOpened = false;
Thread.Sleep(ScanInterval); // wait for current scan to complete
for (int i = 0; i < _outputPins.Length; i++)
{
_gpioController!.ClosePin(_outputPins[i]);
}
for (int i = 0; i < _inputPins.Length; i++)
{
_gpioController!.ClosePin(_inputPins[i]);
}
}
}
}