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| 1 | +// -------------------- Complex solution -------------------- |
| 2 | +// --------- LinkedList --------- |
| 3 | +typedef struct Node { |
| 4 | + int value; |
| 5 | + struct Node *next; |
| 6 | +} Node; |
| 7 | + |
| 8 | +typedef struct LinkedListHead { |
| 9 | + Node *next; |
| 10 | +} LinkedListHead; |
| 11 | + |
| 12 | +Node *newNode(int key) { |
| 13 | + Node *node = (Node *)malloc(sizeof(Node)); |
| 14 | + node->value = key; |
| 15 | + node->next = NULL; |
| 16 | + return node; |
| 17 | +} |
| 18 | + |
| 19 | +LinkedListHead *newLinkedList() { |
| 20 | + LinkedListHead *head = (LinkedListHead *)malloc(sizeof(LinkedListHead)); |
| 21 | + head->next = NULL; |
| 22 | + return head; |
| 23 | +} |
| 24 | + |
| 25 | +bool linkedListContains(LinkedListHead *head, int key) { |
| 26 | + Node *currentNode = head->next; |
| 27 | + while (currentNode) { |
| 28 | + if (currentNode->value == key) return true; |
| 29 | + currentNode = currentNode->next; |
| 30 | + } |
| 31 | + return false; |
| 32 | +} |
| 33 | + |
| 34 | +void linkedListPush(LinkedListHead *head, int key) { |
| 35 | + Node *node = newNode(key); |
| 36 | + node->next = head->next; |
| 37 | + head->next = node; |
| 38 | +} |
| 39 | + |
| 40 | +void linkedListRemove(LinkedListHead *head, int key) { |
| 41 | + Node *previousNode = head->next; |
| 42 | + if (previousNode == NULL) return; |
| 43 | + if (previousNode->value == key) { |
| 44 | + head->next = previousNode->next; |
| 45 | + free(previousNode); |
| 46 | + return; |
| 47 | + } |
| 48 | + Node *currentNode = previousNode->next; |
| 49 | + while (currentNode) { |
| 50 | + if (currentNode->value == key) { |
| 51 | + previousNode->next = currentNode->next; |
| 52 | + free(currentNode); |
| 53 | + return; |
| 54 | + } |
| 55 | + currentNode = currentNode->next; |
| 56 | + } |
| 57 | +} |
| 58 | + |
| 59 | +void freeLinkedList(LinkedListHead *head) { |
| 60 | + Node *previousNode = head->next; |
| 61 | + if (previousNode) { |
| 62 | + Node *currentNode = previousNode->next; |
| 63 | + while (currentNode) { |
| 64 | + free(previousNode); |
| 65 | + previousNode = currentNode; |
| 66 | + currentNode = currentNode->next; |
| 67 | + } |
| 68 | + free(previousNode); |
| 69 | + } |
| 70 | + free(head); |
| 71 | +} |
| 72 | +// --------- LinkedList --------- |
| 73 | + |
| 74 | +// ----------- HashSet ---------- |
| 75 | +typedef struct { |
| 76 | + LinkedListHead *head; |
| 77 | +} MyHashSet; |
| 78 | + |
| 79 | +#define HASH_SET_DEFAULT_SIZE 10000 |
| 80 | + |
| 81 | +MyHashSet *myHashSetCreate() { |
| 82 | + MyHashSet *obj = |
| 83 | + (MyHashSet *)malloc(sizeof(MyHashSet) * HASH_SET_DEFAULT_SIZE); |
| 84 | + for (int i = 0; i < HASH_SET_DEFAULT_SIZE; i++) { |
| 85 | + obj[i].head = newLinkedList(); |
| 86 | + } |
| 87 | + return obj; |
| 88 | +} |
| 89 | + |
| 90 | +int getHashPosition(int key) { return key % HASH_SET_DEFAULT_SIZE; } |
| 91 | + |
| 92 | +void myHashSetAdd(MyHashSet *obj, int key) { |
| 93 | + int pos = getHashPosition(key); |
| 94 | + if (obj[pos].head == NULL) obj[pos].head = newLinkedList(); |
| 95 | + if (!linkedListContains(obj[pos].head, key)) |
| 96 | + linkedListPush(obj[pos].head, key); |
| 97 | +} |
| 98 | + |
| 99 | +void myHashSetRemove(MyHashSet *obj, int key) { |
| 100 | + linkedListRemove(obj[getHashPosition(key)].head, key); |
| 101 | +} |
| 102 | + |
| 103 | +bool myHashSetContains(MyHashSet *obj, int key) { |
| 104 | + LinkedListHead *head = obj[getHashPosition(key)].head; |
| 105 | + if (head == NULL || head->next == NULL) return false; |
| 106 | + return linkedListContains(head, key); |
| 107 | +} |
| 108 | + |
| 109 | +void myHashSetFree(MyHashSet *obj) { |
| 110 | + for (int i = 0; i < HASH_SET_DEFAULT_SIZE; i++) |
| 111 | + if (obj[i].head != NULL) freeLinkedList(obj[i].head); |
| 112 | + free(obj); |
| 113 | +} |
| 114 | +// ----------- HashSet ---------- |
| 115 | +// -------------------- Complex solution -------------------- |
| 116 | + |
| 117 | +// -------------------- Simpler and faster solution -------------------- |
| 118 | +typedef struct { |
| 119 | + bool *values; |
| 120 | +} MyHashSet; |
| 121 | + |
| 122 | +MyHashSet *myHashSetCreate() { |
| 123 | + MyHashSet *obj = (MyHashSet *)malloc(sizeof(MyHashSet)); |
| 124 | + obj->values = (bool *)calloc(1000001, sizeof(bool)); |
| 125 | + return obj; |
| 126 | +} |
| 127 | + |
| 128 | +void myHashSetAdd(MyHashSet *obj, int key) { obj->values[key] = true; } |
| 129 | + |
| 130 | +void myHashSetRemove(MyHashSet *obj, int key) { obj->values[key] = false; } |
| 131 | + |
| 132 | +bool myHashSetContains(MyHashSet *obj, int key) { return obj->values[key]; } |
| 133 | + |
| 134 | +void myHashSetFree(MyHashSet *obj) { free(obj); } |
| 135 | +// -------------------- Simpler and faster solution -------------------- |
| 136 | + |
| 137 | +/** |
| 138 | + * Your MyHashSet struct will be instantiated and called as such: |
| 139 | + * MyHashSet* obj = myHashSetCreate(); |
| 140 | + * myHashSetAdd(obj, key); |
| 141 | +
|
| 142 | + * myHashSetRemove(obj, key); |
| 143 | +
|
| 144 | + * bool param_3 = myHashSetContains(obj, key); |
| 145 | +
|
| 146 | + * myHashSetFree(obj); |
| 147 | +*/ |
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