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layout.go
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package peco
import (
"fmt"
"strconv"
"time"
"unicode/utf8"
"github.com/lestrrat/go-pdebug"
"github.com/mattn/go-runewidth"
"github.com/nsf/termbox-go"
"github.com/pkg/errors"
)
var extraOffset int = 0
// IsValidLayoutType checks if a string is a supported layout type
func IsValidLayoutType(v LayoutType) bool {
return v == LayoutTypeTopDown || v == LayoutTypeBottomUp
}
// IsValidVerticalAnchor checks if the specified anchor is supported
func IsValidVerticalAnchor(anchor VerticalAnchor) bool {
return anchor == AnchorTop || anchor == AnchorBottom
}
// Utility function
func mergeAttribute(a, b termbox.Attribute) termbox.Attribute {
if a&0x0F == 0 || b&0x0F == 0 {
return a | b
}
return ((a - 1) | (b - 1)) + 1
}
// NewAnchorSettings creates a new AnchorSetting struct. Panics if
// an unknown VerticalAnchor is sent
func NewAnchorSettings(screen Screen, anchor VerticalAnchor, offset int) *AnchorSettings {
if !IsValidVerticalAnchor(anchor) {
panic("Invalid vertical anchor specified")
}
return &AnchorSettings{
anchor: anchor,
anchorOffset: offset,
screen: screen,
}
}
// AnchorPosition returns the starting y-offset, based on the
// anchor type and offset
func (as AnchorSettings) AnchorPosition() int {
var pos int
switch as.anchor {
case AnchorTop:
pos = as.anchorOffset
case AnchorBottom:
_, h := as.screen.Size()
pos = int(h) - as.anchorOffset - 1 // -1 is required because y is 0 base, but h is 1 base
default:
panic("Unknown anchor type!")
}
return pos
}
// NewUserPrompt creates a new UserPrompt struct
func NewUserPrompt(screen Screen, anchor VerticalAnchor, anchorOffset int, prompt string, styles *StyleSet) *UserPrompt {
if len(prompt) <= 0 { // default
prompt = "QUERY>"
}
promptLen := runewidth.StringWidth(prompt)
return &UserPrompt{
AnchorSettings: NewAnchorSettings(screen, anchor, anchorOffset),
prompt: prompt,
promptLen: int(promptLen),
styles: styles,
}
}
// Draw draws the query prompt
func (u UserPrompt) Draw(state *Peco) {
if pdebug.Enabled {
g := pdebug.Marker("UserPrompt.Draw")
defer g.End()
}
location := u.AnchorPosition()
// print "QUERY>"
u.screen.Print(PrintArgs{
Y: location,
Fg: u.styles.Basic.fg,
Bg: u.styles.Basic.bg,
Msg: u.prompt,
})
c := state.Caret()
if c.Pos() <= 0 { // XXX Do we really need this?
c.SetPos(0) // sanity
}
q := state.Query()
qs := q.String()
ql := q.Len()
if c.Pos() > ql { // XXX Do we really need this?
c.SetPos(ql)
}
fg := u.styles.Query.fg
bg := u.styles.Query.bg
switch ql {
case 0:
u.screen.Print(PrintArgs{
X: u.promptLen,
Y: location,
Fg: fg,
Bg: bg,
Fill: true,
})
u.screen.Print(PrintArgs{
X: u.promptLen + 1,
Y: location,
Bg: bg | termbox.AttrReverse,
Fg: fg | termbox.AttrReverse,
Msg: " ",
Fill: false,
})
case c.Pos():
// the entire string + the caret after the string
u.screen.Print(PrintArgs{
X: u.promptLen,
Y: location,
Fg: fg,
Bg: bg,
Fill: true,
})
u.screen.Print(PrintArgs{
X: u.promptLen + 1,
Y: location,
Fg: fg,
Bg: bg,
Msg: qs,
Fill: false,
})
u.screen.Print(PrintArgs{
X: u.promptLen + 1 + int(runewidth.StringWidth(qs)),
Y: location,
Fg: fg | termbox.AttrReverse,
Bg: bg | termbox.AttrReverse,
Msg: " ",
Fill: false,
})
default:
// the caret is in the middle of the string
prev := int(0)
var i int
for r := range q.Runes() {
fg := u.styles.Query.fg
bg := u.styles.Query.bg
if i == c.Pos() {
fg |= termbox.AttrReverse
bg |= termbox.AttrReverse
}
u.screen.SetCell(int(u.promptLen+1+prev), int(location), r, fg, bg)
prev += int(runewidth.RuneWidth(r))
i++
}
fg := u.styles.Query.fg
bg := u.styles.Query.bg
u.screen.Print(PrintArgs{
X: u.promptLen + prev + 1,
Y: location,
Fg: fg,
Bg: bg,
Fill: true,
})
}
width, _ := u.screen.Size()
loc := state.Location()
pmsg := fmt.Sprintf("%s [%d (%d/%d)]", state.Filters().Current().String(), loc.Total(), loc.Page(), loc.MaxPage())
u.screen.Print(PrintArgs{
X: int(width - runewidth.StringWidth(pmsg)),
Y: location,
Fg: u.styles.Basic.fg,
Bg: u.styles.Basic.bg,
Msg: pmsg,
})
u.screen.Flush()
}
// NewStatusBar creates a new StatusBar struct
func NewStatusBar(screen Screen, anchor VerticalAnchor, anchorOffset int, styles *StyleSet) *StatusBar {
return &StatusBar{
AnchorSettings: NewAnchorSettings(screen, anchor, anchorOffset),
clearTimer: nil,
styles: styles,
}
}
func (s *StatusBar) stopTimer() {
s.timerMutex.Lock()
defer s.timerMutex.Unlock()
if t := s.clearTimer; t != nil {
t.Stop()
s.clearTimer = nil
}
}
func (s *StatusBar) setClearTimer(t *time.Timer) {
s.timerMutex.Lock()
defer s.timerMutex.Unlock()
s.clearTimer = t
}
// PrintStatus prints a new status message. This also resets the
// timer created by ClearStatus()
func (s *StatusBar) PrintStatus(msg string, clearDelay time.Duration) {
if pdebug.Enabled {
g := pdebug.Marker("StatusBar.PrintStatus")
defer g.End()
}
s.stopTimer()
location := s.AnchorPosition()
w, _ := s.screen.Size()
width := runewidth.StringWidth(msg)
for width > w {
_, rw := utf8.DecodeRuneInString(msg)
width = width - rw
msg = msg[rw:]
}
var pad []byte
if w > width {
pad = make([]byte, w-width)
for i := 0; i < w-width; i++ {
pad[i] = ' '
}
}
fgAttr := s.styles.Basic.fg
bgAttr := s.styles.Basic.bg
if w > width {
s.screen.Print(PrintArgs{
Y: location,
Fg: fgAttr,
Bg: bgAttr,
Msg: string(pad),
})
}
if width > 0 {
s.screen.Print(PrintArgs{
X: int(w - width),
Y: location,
Fg: fgAttr | termbox.AttrReverse | termbox.AttrBold | termbox.AttrReverse,
Bg: bgAttr | termbox.AttrReverse,
Msg: msg,
})
}
s.screen.Flush()
// if everything is successful AND the clearDelay timer is specified,
// then set a timer to clear the status
if clearDelay != 0 {
s.setClearTimer(time.AfterFunc(clearDelay, func() {
s.PrintStatus("", 0)
}))
}
}
// NewListArea creates a new ListArea struct
func NewListArea(screen Screen, anchor VerticalAnchor, anchorOffset int, sortTopDown bool, styles *StyleSet) *ListArea {
return &ListArea{
AnchorSettings: NewAnchorSettings(screen, anchor, anchorOffset),
displayCache: []Line{},
dirty: false,
sortTopDown: sortTopDown,
styles: styles,
}
}
func (l *ListArea) purgeDisplayCache() {
l.displayCache = []Line{}
}
func (l *ListArea) IsDirty() bool {
return l.dirty
}
func (l *ListArea) SetDirty(dirty bool) {
l.dirty = dirty
}
func selectionContains(state *Peco, n int) bool {
if l, err := state.CurrentLineBuffer().LineAt(n); err == nil {
return state.Selection().Has(l)
}
return false
}
type DrawOptions struct {
RunningQuery bool
DisableCache bool
}
// Draw displays the ListArea on the screen
func (l *ListArea) Draw(state *Peco, parent Layout, perPage int, options *DrawOptions) {
if pdebug.Enabled {
g := pdebug.Marker("ListArea.Draw pp = %d, options = %#v", perPage, options)
defer g.End()
}
if perPage < 1 {
panic("perPage < 1 (was " + strconv.Itoa(perPage) + ")")
}
loc := state.Location()
linebuf := state.CurrentLineBuffer()
// Should only get into this clause if we are RUNNING A QUERY.
// regular paging shouldn't be affected. This clause basically
// makes sure that we never have an empty screen when we are
// at a large enough page, but we don't have enough entries
// to fill that many pages in the buffer
if options != nil && options.RunningQuery {
bufsiz := linebuf.Size()
page := loc.Page()
for page > 1 {
if (loc.PerPage()*(page-1) < bufsiz) &&
(loc.PerPage()*page) >= bufsiz {
break
}
page--
}
if loc.Page() != page {
loc.SetPage(page)
parent.DrawPrompt(state)
}
}
pf := loc.PageCrop()
if pdebug.Enabled {
pdebug.Printf("Cropping linebuf which contains %d lines at page %d (%d entries per page)", linebuf.Size(), pf.currentPage, pf.perPage)
}
buf := pf.Crop(linebuf)
bufsiz := buf.Size()
// This protects us from losing the selected line in case our selected
// line is greater than the buffer
if lbufsiz := linebuf.Size(); lbufsiz > 0 && loc.LineNumber() >= lbufsiz {
loc.SetLineNumber(lbufsiz - 1)
}
// previously drawn lines are cached. first, truncate the cache
// to current size of the drawable area
if ldc := int(len(l.displayCache)); ldc != perPage {
newCache := make([]Line, perPage)
copy(newCache, l.displayCache)
l.displayCache = newCache
} else if perPage > bufsiz {
l.displayCache = l.displayCache[:bufsiz]
}
var y int
start := l.AnchorPosition()
// If our buffer is smaller than perPage, we may need to
// clear some lines
if pdebug.Enabled {
pdebug.Printf("ListArea.Draw: buffer size is %d, our view area is %d", bufsiz, perPage)
}
for n := bufsiz; n < perPage; n++ {
if l.sortTopDown {
y = n + start
} else {
y = start - n
}
l.screen.Print(PrintArgs{
Y: y,
Fg: l.styles.Basic.fg,
Bg: l.styles.Basic.bg,
Fill: true,
})
}
var cached, written int
var fgAttr, bgAttr termbox.Attribute
for n := 0; n < perPage; n++ {
switch {
case n+loc.Offset() == loc.LineNumber():
fgAttr = l.styles.Selected.fg
bgAttr = l.styles.Selected.bg
case selectionContains(state, n+loc.Offset()):
fgAttr = l.styles.SavedSelection.fg
bgAttr = l.styles.SavedSelection.bg
default:
fgAttr = l.styles.Basic.fg
bgAttr = l.styles.Basic.bg
}
if n >= bufsiz {
break
}
if l.sortTopDown {
y = n + start
} else {
y = start - n
}
target, err := buf.LineAt(n)
if err != nil {
break
}
if (options != nil && options.DisableCache) || l.IsDirty() || target.IsDirty() {
target.SetDirty(false)
} else if l.displayCache[n] == target {
cached++
continue
}
written++
l.displayCache[n] = target
x := -1 * loc.Column()
xOffset := loc.Column()
line := target.DisplayString()
pdebug.Printf("state.SingleKeyJumpMode = %t", state.SingleKeyJumpMode())
pdebug.Printf("state.SingleKeyJumpShowPrefix = %t", state.SingleKeyJumpShowPrefix())
if state.SingleKeyJumpMode() || state.SingleKeyJumpShowPrefix() {
prefixes := state.SingleKeyJumpPrefixes()
if n < int(len(prefixes)) {
l.screen.Print(PrintArgs{
X: x,
Y: y,
XOffset: xOffset,
Fg: fgAttr | termbox.AttrBold | termbox.AttrReverse,
Bg: bgAttr,
Msg: string(prefixes[n]),
})
l.screen.Print(PrintArgs{
X: x + 1,
Y: y,
XOffset: xOffset,
Fg: fgAttr,
Bg: bgAttr,
Msg: " ",
})
} else {
l.screen.Print(PrintArgs{
X: x,
Y: y,
XOffset: xOffset,
Fg: fgAttr,
Bg: bgAttr,
Msg: " ",
})
}
x += 2
}
matches := target.Indices()
if matches == nil {
l.screen.Print(PrintArgs{
X: x,
Y: y,
XOffset: xOffset,
Fg: fgAttr,
Bg: bgAttr,
Msg: line,
Fill: true,
})
continue
}
prev := x
index := 0
for _, m := range matches {
if m[0] > index {
c := line[index:m[0]]
n := l.screen.Print(PrintArgs{
X: prev,
Y: y,
XOffset: xOffset,
Fg: fgAttr,
Bg: bgAttr,
Msg: c,
})
prev += n
index += len(c)
}
c := line[m[0]:m[1]]
n := l.screen.Print(PrintArgs{
X: prev,
Y: y,
XOffset: xOffset,
Fg: l.styles.Matched.fg,
Bg: mergeAttribute(bgAttr, l.styles.Matched.bg),
Msg: c,
Fill: true,
})
prev += n
index += len(c)
}
m := matches[len(matches)-1]
if m[0] > index {
l.screen.Print(PrintArgs{
X: prev,
Y: y,
XOffset: xOffset,
Fg: l.styles.Query.fg,
Bg: mergeAttribute(bgAttr, l.styles.Query.bg),
Msg: line[m[0]:m[1]],
Fill: true,
})
} else if len(line) > m[1] {
l.screen.Print(PrintArgs{
X: prev,
Y: y,
XOffset: xOffset,
Fg: fgAttr,
Bg: bgAttr,
Msg: line[m[1]:len(line)],
Fill: true,
})
}
}
l.SetDirty(false)
if pdebug.Enabled {
pdebug.Printf("ListArea.Draw: Written total of %d lines (%d cached)", written+cached, cached)
}
}
// NewDefaultLayout creates a new Layout in the default format (top-down)
func NewDefaultLayout(state *Peco) *BasicLayout {
return &BasicLayout{
StatusBar: NewStatusBar(state.Screen(), AnchorBottom, 0+extraOffset, state.Styles()),
// The prompt is at the top
prompt: NewUserPrompt(state.Screen(), AnchorTop, 0, state.Prompt(), state.Styles()),
// The list area is at the top, after the prompt
// It's also displayed top-to-bottom order
list: NewListArea(state.Screen(), AnchorTop, 1, true, state.Styles()),
}
}
// NewBottomUpLayout creates a new Layout in bottom-up format
func NewBottomUpLayout(state *Peco) *BasicLayout {
return &BasicLayout{
StatusBar: NewStatusBar(state.Screen(), AnchorBottom, 0+extraOffset, state.Styles()),
// The prompt is at the bottom, above the status bar
prompt: NewUserPrompt(state.Screen(), AnchorBottom, 1+extraOffset, state.Prompt(), state.Styles()),
// The list area is at the bottom, above the prompt
// It's displayed in bottom-to-top order
list: NewListArea(state.Screen(), AnchorBottom, 2+extraOffset, false, state.Styles()),
}
}
func (l *BasicLayout) PurgeDisplayCache() {
l.list.purgeDisplayCache()
}
// CalculatePage calculates which page we're displaying
func (l *BasicLayout) CalculatePage(state *Peco, perPage int) error {
if pdebug.Enabled {
g := pdebug.Marker("BasicLayout.Calculate %d", perPage)
defer g.End()
}
buf := state.CurrentLineBuffer()
loc := state.Location()
loc.SetPage((loc.LineNumber() / perPage) + 1)
loc.SetOffset((loc.Page() - 1) * perPage)
loc.SetPerPage(perPage)
loc.SetTotal(buf.Size())
if loc.Total() == 0 {
loc.SetMaxPage(1)
} else {
loc.SetMaxPage((loc.Total() + perPage - 1) / perPage)
}
if loc.MaxPage() < loc.Page() {
if buf.Size() == 0 {
// wait for targets
return errors.New("no targets or query. nothing to do")
}
loc.SetLineNumber(loc.Offset())
}
return nil
}
// DrawPrompt draws the prompt to the terminal
func (l *BasicLayout) DrawPrompt(state *Peco) {
l.prompt.Draw(state)
}
// DrawScreen draws the entire screen
func (l *BasicLayout) DrawScreen(state *Peco, options *DrawOptions) {
if pdebug.Enabled {
g := pdebug.Marker("BasicLayout.DrawScreen")
defer g.End()
}
perPage := l.linesPerPage()
if err := l.CalculatePage(state, perPage); err != nil {
return
}
l.DrawPrompt(state)
l.list.Draw(state, l, perPage, options)
if err := l.screen.Flush(); err != nil {
return
}
}
func (l *BasicLayout) linesPerPage() int {
_, height := l.screen.Size()
// list area is always the display area - 2 lines for prompt and status
reservedLines := 2 + extraOffset
pp := height - reservedLines
if pp < 1 {
// This is an error condition, and while we probably should handle this
// error more gracefully, the consumers of this method do not really
// do anything with this error. I think it's just safe to "2", which just
// means no space left to draw anything
if pdebug.Enabled {
pdebug.Printf(
"linesPerPage is < 1 (height = %d, reservedLines = %d), forcing return value of 2",
strconv.Itoa(height),
strconv.Itoa(reservedLines),
)
}
return 2
}
return pp
}
// MovePage scrolls the screen
func (l *BasicLayout) MovePage(state *Peco, p PagingRequest) (moved bool) {
switch p.Type() {
case ToScrollLeft, ToScrollRight:
moved = horizontalScroll(state, l, p)
default:
moved = verticalScroll(state, l, p)
}
return
}
// verticalScroll moves the cursor position vertically
func verticalScroll(state *Peco, l *BasicLayout, p PagingRequest) bool {
// Before we move, on which line were we located?
loc := state.Location()
lineBefore := loc.LineNumber()
lineno := lineBefore
if pdebug.Enabled {
defer func() {
pdebug.Printf("currentLine changed from %d -> %d", lineBefore, state.Location().LineNumber())
}()
}
buf := state.CurrentLineBuffer()
lcur := buf.Size()
defer func() {
for _, lno := range []int{lineBefore, loc.LineNumber()} {
if oldLine, err := buf.LineAt(lno); err == nil {
oldLine.SetDirty(true)
}
}
}()
lpp := l.linesPerPage()
if l.list.sortTopDown {
switch p.Type() {
case ToLineAbove:
lineno--
case ToLineBelow:
lineno++
case ToScrollPageDown:
lineno += lpp
if loc.Page() == loc.MaxPage()-1 && lcur < lineno && (lcur-lineBefore) < lpp {
lineno = lcur - 1
}
case ToScrollPageUp:
lineno -= lpp
case ToLineInPage:
lineno = loc.PerPage()*(loc.Page()-1) + p.(JumpToLineRequest).Line()
}
} else {
switch p.Type() {
case ToLineAbove:
lineno++
case ToLineBelow:
lineno--
case ToScrollPageDown:
lineno -= lpp
case ToScrollPageUp:
lineno += lpp
case ToLineInPage:
lineno = loc.PerPage()*(loc.Page()-1) - p.(JumpToLineRequest).Line()
}
}
if lineno < 0 {
if lcur > 0 {
// Go to last page, if possible
lineno = lcur - 1
} else {
lineno = 0
}
} else if lcur > 0 && lineno >= lcur {
lineno = 0
}
// XXX DO NOT RETURN UNTIL YOU SET THE LINE NUMBER HERE
loc.SetLineNumber(lineno)
// if we were in range mode, we need to do stuff. otherwise
// just bail out
r := state.SelectionRangeStart()
if !r.Valid() {
return true
}
sel := state.Selection()
if l.list.sortTopDown {
if loc.LineNumber() < r.Value() {
for lineno := loc.LineNumber(); lineno <= r.Value(); lineno++ {
if line, err := buf.LineAt(lineno); err == nil {
sel.Add(line)
}
}
switch {
case r.Value() <= lineBefore:
for lineno := r.Value(); lineno <= lcur && lineno < lineBefore; lineno++ {
if line, err := buf.LineAt(lineno); err == nil {
sel.Remove(line)
}
}
case lineBefore < loc.LineNumber():
for lineno := lineBefore; lineno < loc.LineNumber(); lineno++ {
if line, err := buf.LineAt(lineno); err == nil {
sel.Remove(line)
}
}
}
} else {
for lineno := r.Value(); lineno <= lcur && lineno <= loc.LineNumber(); lineno++ {
if line, err := buf.LineAt(lineno); err == nil {
sel.Add(line)
}
}
switch {
case lineBefore <= r.Value():
for lineno := lineBefore; lineno < r.Value(); lineno++ {
if line, err := buf.LineAt(lineno); err == nil {
sel.Remove(line)
}
}
case loc.LineNumber() < lineBefore:
for lineno := loc.LineNumber(); lineno <= lineBefore; lineno++ {
if line, err := buf.LineAt(lineno); err == nil {
sel.Remove(line)
}
}
}
}
}
return true
}
// horizontalScroll scrolls screen horizontal
func horizontalScroll(state *Peco, l *BasicLayout, p PagingRequest) bool {
width, _ := state.screen.Size()
loc := state.Location()
if p.Type() == ToScrollRight {
loc.SetColumn(loc.Column() + width/2)
} else if loc.Column() > 0 {
loc.SetColumn(loc.Column() - width/2)
if loc.Column() < 0 {
loc.SetColumn(0)
}
} else {
return false
}
l.list.SetDirty(true)
return true
}