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jt1942.txt
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KNOWN ISSUES
============
If you enable flip mode and wait for the CAPCOM logo screen to appear for the second time, the animation will not be displayed correctly. This occurs because that logo is printed using two sprites right at the limit of the vertical split line (schematics 5/8). I think this is a genuine bug of the original hardware. The CAPCOM logo works correctly when not in flip mode.
RELEASE HISTORY
===============
28th Dec 2019
- Fixes missing sprite bug
- Fixes top line missing (noticeable in cross hatch test)
- Moved to new MiSTer SYS folder
21st Nov 2019
- Fixes bug in SDRAM controller
13th Nov 2019
- Updated to latest JT49 sound module. Fixes bug in envelope duration
- Set JT49 compression to level 2 (21dB)
7th Oct 2019
- Updated to latest JT49 sound module. Fixes many bugs in SFX.
- Added 128MB RAM module support (MiSTer only)
Update 21-Sept-2019
-Issue with corner of CAPCOM logo after 2nd round of attract mode fixed
-Noise sound channel issue fixed
-Flip mode for MiSTer (MiST already had it)
-SDRAM speed reduced to 48MHz (more robust, less power)
19th-Feb-2019
-First public release
7th-Feb-2019
-Private beta
Patreon supporters for 1942 core
================================
Andyways
albconde
Blue1597
Bruno Silva
Dag J.
Darren Newman
Don Gafford
Ed Balan
Fred Fryolator
Fredrik Berglind
Jacob Proctor
JD
John Klimek
Juan Javier Rivera Lopez
loloC2C
Manuel Fernández
Matt Charlesworth
Matthew Coyne
Michael Stegen
PsyFX
remowilliams
Salvador Perugorria Lorente
Scralings
SmokeMonster
Suvodip Mitra
Víctor Gomariz Ladrón de Guevara
Vorvek