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timer.h
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#pragma once
#include "macros.h"
#ifdef WIN32
#include <winsock2.h>
#else
#include <sys/time.h>
#endif
#include "heap.h"
/*
Easy embeddable cross-platform high resolution timer function. For each
platform we select the high resolution timer. You can call the 'ns()'
function in your file after embedding this.
*/
#include <stdint.h>
#if defined(__linux)
# define HAVE_POSIX_TIMER
# include <time.h>
# ifdef CLOCK_MONOTONIC
# define CLOCKID CLOCK_MONOTONIC
# else
# define CLOCKID CLOCK_REALTIME
# endif
#elif defined(__APPLE__)
# define HAVE_MACH_TIMER
# include <mach/mach_time.h>
#elif defined(_WIN32)
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#endif
static uint64_t ns() {
static uint64_t is_init = 0;
#if defined(__APPLE__)
static mach_timebase_info_data_t info;
if (0 == is_init) {
mach_timebase_info(&info);
is_init = 1;
}
uint64_t now;
now = mach_absolute_time();
now *= info.numer;
now /= info.denom;
return now;
#elif defined(__linux)
static struct timespec linux_rate;
if (0 == is_init) {
clock_getres(CLOCKID, &linux_rate);
is_init = 1;
}
uint64_t now;
struct timespec spec;
clock_gettime(CLOCKID, &spec);
now = spec.tv_sec * 1.0e9 + spec.tv_nsec;
return now;
#elif defined(_WIN32)
static LARGE_INTEGER win_frequency;
if (0 == is_init) {
QueryPerformanceFrequency(&win_frequency);
is_init = 1;
}
LARGE_INTEGER now;
QueryPerformanceCounter(&now);
return (uint64_t) ((1e9 * now.QuadPart) / win_frequency.QuadPart);
#endif
}
typedef struct co_t co_t;
typedef struct co_timer_t
{
co_t * co;
uint64_t ns;
}co_timer_t;
heap_t * timer_mgr_init();
int co_sleep_ns(long long us);
static inline unsigned int co_sleep_ms(unsigned int ms)
{
return co_sleep_ns(ms * 1000 * 1000);
}