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& a .btn {
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margin-top : auto ;
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+ border : 4px solid black ;
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+ margin-bottom : 1vw ;
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}
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}
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clicks properly, and I wanted to learn how to make GTK apps
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as well, so this was the perfect way to solve 2 problems.
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</p >
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- <a href =" https://github.com/Lamby777/windot" class =" btn btn-primary " >Source</a >
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+ <a href =" https://github.com/Lamby777/windot" class =" btn btn-carbon " >Source</a >
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</div >
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</div >
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</div >
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crate that allows you to create desktop applications using
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web technologies.
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</p >
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- <a href =" https://github.com/Lamby777/tq-launcher" class =" btn btn-primary" >Source</a >
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+ <a href =" https://github.com/Lamby777/tq-launcher" class =" btn btn-carbon" >Source</a >
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+ </div >
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+ </div >
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+ </div >
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+ <div class =" col-md-4" >
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+ <div class =" card project-card" >
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+ <img src =" /public/img/portfolio/dialogical.png" class =" project-img" height =" 250" alt =" dialogical" >
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+ <div class =" card-body" >
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+ <h5 class =" card-title" >dialogical</h5 >
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+ <p class =" card-text" >
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+ A domain-specific language (DSL) I created to solve the
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+ surprisingly complex task of creating dialogue trees for my
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+ own game P/E/T/S 2037. It supports some minor metaprogramming
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+ stuff using inline scripts that can take actions like
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+ importing other files or linking certain names to voice IDs.
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+ </p >
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+ <a href =" https://crates.io/crates/dialogical" class =" btn btn-carbon" >Crate</a >
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+ <a href =" https://github.com/Lamby777/dialogical" class =" btn btn-carbon" >Source</a >
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</div >
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</div >
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</div >
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