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Fix crash in objc_release #115

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numist opened this issue Oct 17, 2014 · 2 comments
Closed

Fix crash in objc_release #115

numist opened this issue Oct 17, 2014 · 2 comments
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@numist
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numist commented Oct 17, 2014

Version: 0.0.8 (β) (0.0.8) | net.numist.Switch

Reason

No reason found. Full stack trace includes libobjc.A.dylib, libsystem_blocks.dylib, libdispatch.dylib, CoreFoundation, HIToolbox, AppKit, libdyld.dylib.

Link to HockeyApp

@numist numist added the bug label Mar 24, 2015
@numist
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numist commented Mar 24, 2015

This stack isn't very helpful:

1  libobjc.A.dylib        objc_release + 15
2  libsystem_blocks.dylib _Block_release + 196
3  libdispatch.dylib      _dispatch_client_callout + 8
4  libdispatch.dylib      _dispatch_main_queue_callback_4CF + 861
5  CoreFoundation         __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 9
6  CoreFoundation         __CFRunLoopRun + 2159
7  CoreFoundation         CFRunLoopRunSpecific + 296
8  HIToolbox              RunCurrentEventLoopInMode + 235
9  HIToolbox              ReceiveNextEventCommon + 431
10 HIToolbox              _BlockUntilNextEventMatchingListInModeWithFilter + 71
11 AppKit                 _DPSNextEvent + 964
12 AppKit                 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 194
13 AppKit                 -[NSApplication run] + 594
14 AppKit                 NSApplicationMain + 1832
15 libdyld.dylib          start + 1

@numist
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numist commented Apr 13, 2021

Seems very possible that this is the manifestation of the event tap bug mentioned (and fixed!) in #139.

But even if not, the elimination of all Objective-C app code probably did away with this.

@numist numist closed this as completed Apr 13, 2021
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