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using System . Text ;
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using System . Threading . Tasks ;
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- namespace Orts . MultiPlayerServer
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+ namespace MultiPlayerServer
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{
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//whoever connects first, will become dispatcher(server) by sending a "SERVER YOU" message
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//if a clients sends a "SERVER MakeMeServer", this client should be appointed new server
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<Project Sdk =" Microsoft.NET.Sdk" >
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<PropertyGroup >
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- <TargetFramework >net5-windows</TargetFramework >
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+ <TargetFramework Condition =" '$(BuildDotNet)' == 'true'" >net6-windows</TargetFramework >
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+ <TargetFramework Condition =" '$(TargetFramework)' == ''" >net5-windows</TargetFramework >
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<OutputType >Exe</OutputType >
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- <Description >Open Rails Multiplayer Server</Description >
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- <AssemblyTitle >Open Rails MultiPlayer Server (Forked)</AssemblyTitle >
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- <Product >Open Rails</Product >
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- <OutputPath >..\..\Program</OutputPath >
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<ApplicationIcon >..\ORTS.ico</ApplicationIcon >
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- <RootNamespace >Orts.MultiPlayerServer</RootNamespace >
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+ <IsPublishable >False</IsPublishable >
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+ <AssemblyTitle >Open Rails MultiPlayer Server</AssemblyTitle >
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+ <Description >Open Rails Transport Simulator</Description >
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+ <Company >Open Rails</Company >
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+ <Product >Open Rails</Product >
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+ <Copyright >Copyright © 2009 - 2022</Copyright >
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+ <PackageLicenseExpression >GPL-3.0-or-later</PackageLicenseExpression >
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+ </PropertyGroup >
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+ <PropertyGroup >
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+ <ApplicationManifest >..\Launcher\app.manifest</ApplicationManifest >
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</PropertyGroup >
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<ItemGroup >
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<PackageReference Include =" System.IO.Pipelines" Version =" 5.0.0.0" />
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using System ;
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using System . Threading . Tasks ;
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- namespace Orts . MultiPlayerServer
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+ namespace MultiPlayerServer
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{
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internal class Program
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{
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