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Automatic merge of T1.5.1-346-g3831af9fa and 8 pull requests
- Pull request #570 at 14abf7a: Experimental glTF 2.0 support with PBR lighting - Pull request #722 at fb9079e: Fix Windows Forms deprecations in ActivityEditor - Pull request #732 at 1edb2e5: Improvements for air brakes - Pull request #751 at 00981a2: Web interface to control cab controls with external hardware - Pull request #767 at 4cb5c77: Refine sunrise and sunset - Pull request #803 at 7157e08: Various adjustments to steam adhesion - Pull request #809 at f67822a: Some on-screen messages not suppressed, Bug #2008012 - Pull request #812 at 9dadddb: Bug fix for https://bugs.launchpad.net/or/+bug/2009955 Missing code to rotate DMU display in 2D cabs
10 parents a8012e8 + 3831af9 + 14abf7a + fb9079e + 1edb2e5 + 00981a2 + 4cb5c77 + 7157e08 + f67822a + 9dadddb commit 54950b2

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Source/RunActivity/Viewer3D/RollingStock/SubSystems/DistributedPowerInterface.cs

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@@ -213,7 +213,6 @@ public TextPrimitive(Point position, Color color, string text, WindowTextFont fo
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public void Draw(SpriteBatch spriteBatch, Point position)
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{
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Font.Draw(spriteBatch, position, DrawRotation, 0, Text, LabelAlignment.Left, Color, Color.Black);
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// Font.Draw(spriteBatch, position, Text, Color);
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}
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}
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public struct TexturePrimitive

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