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stringsectionTractiveForce="";// using " + " between DPU sets
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stringsectionMaxTractiveForce="";// using " + " between DPU sets
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stringsectionMaxDynamicBrakeForce="";// using " + " between DPU sets
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floatmaxBrakeForceN=0f;
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floatlowestCouplerStrengthN=9.999e8f;// impossible high force
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floatlowestDerailForceN=9.999e8f;// impossible high force
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intengCount=0;stringcountSeparator="";// when set, indicates that subsequent engines are in a separate block
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floatengForceN=0f;stringforceSeparator="";// when set, indicates that subsequent engines are in a separate block
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floatengMaxTractiveForceN=0f;floatengMaxDynBrakeForceN=0f;stringforceSeparator="";// when set, indicates that subsequent engines are in a separate block
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floatwagMassKg=0f;stringmassSeparator="";// when set, indicates that subsequent engines are in a separate block
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intnumOperativeBrakes=0;
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boolisMetric=false;boolisUK=false;// isImperial* does not seem to be used in simulation
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