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| 1 | +// |
| 2 | +// Code forked from Open Rails Ultimate (now FreeTrainSimulator) |
| 3 | +// |
| 4 | +using System; |
| 5 | +using System.Buffers; |
| 6 | +using System.Collections.Generic; |
| 7 | +using System.IO.Pipelines; |
| 8 | +using System.Linq; |
| 9 | +using System.Net; |
| 10 | +using System.Net.Sockets; |
| 11 | +using System.Text; |
| 12 | +using System.Threading.Tasks; |
| 13 | + |
| 14 | +namespace MultiPlayerServer |
| 15 | +{ |
| 16 | + //whoever connects first, will become dispatcher(server) by sending a "SERVER YOU" message |
| 17 | + //if a clients sends a "SERVER MakeMeServer", this client should be appointed new server |
| 18 | + //track which clients are leaving - if the client was the server, send a new "SERVER WhoCanBeServer" announcement |
| 19 | + //if there is no response within xx seconds, appoint a new server by sending "SERVER YOU" to the first/last/random remaining client |
| 20 | + public class Host |
| 21 | + { |
| 22 | + private readonly int port; |
| 23 | + |
| 24 | + private static readonly Encoding encoding = Encoding.Unicode; |
| 25 | + private static readonly int charSize = encoding.GetByteCount("0"); |
| 26 | + private readonly Dictionary<string, TcpClient> onlinePlayers = new Dictionary<string, TcpClient>(); |
| 27 | + private static readonly byte[] initData = encoding.GetBytes("10: SERVER YOU"); |
| 28 | + private static readonly byte[] serverChallenge = encoding.GetBytes(" 21: SERVER WhoCanBeServer"); |
| 29 | + private static readonly byte[] blankToken = encoding.GetBytes(" "); |
| 30 | + private static readonly byte[] playerToken = encoding.GetBytes(": PLAYER "); |
| 31 | + private static readonly byte[] quitToken = encoding.GetBytes(": QUIT "); |
| 32 | + private string currentServer; |
| 33 | + |
| 34 | + public Host(int port) |
| 35 | + { |
| 36 | + this.port = port; |
| 37 | + } |
| 38 | + |
| 39 | + public async Task Run() |
| 40 | + { |
| 41 | + try |
| 42 | + { |
| 43 | + TcpListener listener = new TcpListener(IPAddress.Any, port); |
| 44 | + listener.Start(); |
| 45 | +#pragma warning disable CA1303 // Do not pass literals as localized parameters |
| 46 | + Console.WriteLine($"MultiPlayer Server is now running on port {port}"); |
| 47 | + Console.WriteLine("Taken from OR Ultimate (now FreeTrainSimulator)"); |
| 48 | + Console.WriteLine("Hit <enter> to stop service"); |
| 49 | + Console.WriteLine(); |
| 50 | +#pragma warning restore CA1303 // Do not pass literals as localized parameters |
| 51 | + while (true) |
| 52 | + { |
| 53 | + try |
| 54 | + { |
| 55 | + Pipe pipe = new Pipe(); |
| 56 | + |
| 57 | + TcpClient tcpClient = await listener.AcceptTcpClientAsync().ConfigureAwait(false); |
| 58 | + _ = PipeFillAsync(tcpClient, pipe.Writer); |
| 59 | + _ = PipeReadAsync(tcpClient, pipe.Reader); |
| 60 | + } |
| 61 | + catch (Exception ex) |
| 62 | + { |
| 63 | + Console.WriteLine(ex.Message); |
| 64 | + throw new InvalidOperationException("Invalid Program state, aborting.", ex); |
| 65 | + } |
| 66 | + } |
| 67 | + } |
| 68 | + catch (SocketException socketException) |
| 69 | + { |
| 70 | + Console.WriteLine(socketException.Message); |
| 71 | + throw; |
| 72 | + } |
| 73 | + } |
| 74 | + |
| 75 | + private async Task PipeFillAsync(TcpClient tcpClient, PipeWriter writer) |
| 76 | + { |
| 77 | + const int minimumBufferSize = 1024; |
| 78 | + _ = currentServer; |
| 79 | + NetworkStream networkStream = tcpClient.GetStream(); |
| 80 | + |
| 81 | + while (tcpClient.Connected) |
| 82 | + { |
| 83 | + Memory<byte> memory = writer.GetMemory(minimumBufferSize); |
| 84 | + |
| 85 | + int bytesRead = await networkStream.ReadAsync(memory).ConfigureAwait(false); |
| 86 | + if (bytesRead == 0) |
| 87 | + { |
| 88 | + break; |
| 89 | + } |
| 90 | + writer.Advance(bytesRead); |
| 91 | + |
| 92 | + FlushResult result = await writer.FlushAsync().ConfigureAwait(false); |
| 93 | + |
| 94 | + if (result.IsCompleted) |
| 95 | + { |
| 96 | + break; |
| 97 | + } |
| 98 | + } |
| 99 | + await writer.CompleteAsync().ConfigureAwait(false); |
| 100 | + } |
| 101 | + |
| 102 | + private bool ReadPlayerName(in ReadOnlySequence<byte> sequence, ref string playerName, out SequencePosition bytesProcessed) |
| 103 | + { |
| 104 | + Span<byte> playerSeparator = playerToken.AsSpan(); |
| 105 | + Span<byte> blankSeparator = blankToken.AsSpan(); |
| 106 | + |
| 107 | + SequenceReader<byte> reader = new SequenceReader<byte>(sequence); |
| 108 | + |
| 109 | + if (reader.TryReadTo(out ReadOnlySequence<byte> playerPreface, playerSeparator)) |
| 110 | + { |
| 111 | + if (reader.TryReadTo(out ReadOnlySequence<byte> playerNameSequence, blankSeparator)) |
| 112 | + { |
| 113 | + int maxDigits = 4; |
| 114 | + if (playerPreface.GetIntFromEnd(ref maxDigits, out int length, encoding)) |
| 115 | + { |
| 116 | + ReadOnlySequence<byte> before = sequence.Slice(0, playerPreface.Length - maxDigits * charSize); |
| 117 | + foreach (ReadOnlyMemory<byte> message in before) |
| 118 | + { |
| 119 | + if (message.Length > 0) |
| 120 | + Broadcast(playerName, message); |
| 121 | + } |
| 122 | + reader.Rewind(playerSeparator.Length + playerNameSequence.Length + maxDigits * charSize); |
| 123 | + |
| 124 | + if (reader.Remaining >= length * charSize) |
| 125 | + { |
| 126 | + string newPlayerName = playerNameSequence.GetString(encoding); |
| 127 | + ReadOnlySequence<byte> playerMessage = reader.Sequence.Slice(before.Length, (length + maxDigits + 2) * charSize); |
| 128 | + if (currentServer != playerName) |
| 129 | + { |
| 130 | + foreach (ReadOnlyMemory<byte> message in playerMessage) |
| 131 | + { |
| 132 | + SendMessage(currentServer, message).Wait(); |
| 133 | + } |
| 134 | + } |
| 135 | + playerName = newPlayerName; |
| 136 | + bytesProcessed = sequence.GetPosition(before.Length + playerMessage.Length); |
| 137 | + return true; |
| 138 | + } |
| 139 | + } |
| 140 | + } |
| 141 | + } |
| 142 | + bytesProcessed = sequence.GetPosition(sequence.Length); |
| 143 | + return false; |
| 144 | + } |
| 145 | + |
| 146 | + private static string ReadQuitMessage(ReadOnlySequence<byte> sequence) |
| 147 | + { |
| 148 | + Span<byte> quitSeparator = quitToken.AsSpan(); |
| 149 | + Span<byte> blankSeparator = blankToken.AsSpan(); |
| 150 | + |
| 151 | + SequenceReader<byte> reader = new SequenceReader<byte>(sequence); |
| 152 | + |
| 153 | + if (reader.TryReadTo(out ReadOnlySequence<byte> _, quitSeparator)) |
| 154 | + { |
| 155 | + if (reader.TryReadTo(out ReadOnlySequence<byte> playerName, blankSeparator)) |
| 156 | + { |
| 157 | + return playerName.GetString(encoding); |
| 158 | + } |
| 159 | + } |
| 160 | + return null; |
| 161 | + } |
| 162 | + |
| 163 | + private async Task PipeReadAsync(TcpClient tcpClient, PipeReader reader) |
| 164 | + { |
| 165 | + string playerName = tcpClient.Client.RemoteEndPoint.ToString(); |
| 166 | + bool playerNameSet = false; |
| 167 | + string quitPlayer; |
| 168 | + onlinePlayers.Add(playerName, tcpClient); |
| 169 | + if (onlinePlayers.Count == 1) |
| 170 | + { |
| 171 | + currentServer = playerName; |
| 172 | + await SendMessage(playerName, initData).ConfigureAwait(false); |
| 173 | + } |
| 174 | + |
| 175 | + while (tcpClient.Client.Connected) |
| 176 | + { |
| 177 | + ReadResult result = await reader.ReadAsync().ConfigureAwait(false); |
| 178 | + |
| 179 | + ReadOnlySequence<byte> buffer = result.Buffer; |
| 180 | + |
| 181 | + if (!playerNameSet) |
| 182 | + { |
| 183 | + string player = playerName; |
| 184 | + if (ReadPlayerName(buffer, ref player, out SequencePosition bytesProcessed)) |
| 185 | + { |
| 186 | + onlinePlayers.Remove(playerName); |
| 187 | + if (currentServer == playerName) |
| 188 | + currentServer = playerName = player; |
| 189 | + else |
| 190 | + playerName = player; |
| 191 | + onlinePlayers.Add(playerName, tcpClient); |
| 192 | + playerNameSet = true; |
| 193 | + } |
| 194 | + reader.AdvanceTo(bytesProcessed); |
| 195 | + } |
| 196 | + else |
| 197 | + { |
| 198 | + if (!string.IsNullOrEmpty(quitPlayer = ReadQuitMessage(buffer)) && playerName == quitPlayer) |
| 199 | + break; |
| 200 | + |
| 201 | + foreach (ReadOnlyMemory<byte> message in buffer) |
| 202 | + { |
| 203 | + Broadcast(playerName, message); |
| 204 | + } |
| 205 | + reader.AdvanceTo(buffer.End); |
| 206 | + } |
| 207 | + |
| 208 | + if (result.IsCompleted) |
| 209 | + { |
| 210 | + break; |
| 211 | + } |
| 212 | + } |
| 213 | + |
| 214 | + await RemovePlayer(playerName).ConfigureAwait(false); |
| 215 | + |
| 216 | + await reader.CompleteAsync().ConfigureAwait(false); |
| 217 | + } |
| 218 | + |
| 219 | + private void Broadcast(string playerName, ReadOnlyMemory<byte> buffer) |
| 220 | + { |
| 221 | + Console.WriteLine(encoding.GetString(buffer.Span).Replace("\r", Environment.NewLine, StringComparison.OrdinalIgnoreCase)); |
| 222 | + Parallel.ForEach(onlinePlayers.Keys, async player => |
| 223 | + { |
| 224 | + if (player != playerName) |
| 225 | + { |
| 226 | + try |
| 227 | + { |
| 228 | + TcpClient client = onlinePlayers[player]; |
| 229 | + NetworkStream clientStream = client.GetStream(); |
| 230 | + await clientStream.WriteAsync(buffer).ConfigureAwait(false); |
| 231 | + await clientStream.FlushAsync().ConfigureAwait(false); |
| 232 | + } |
| 233 | + catch (Exception ex) when (ex is System.IO.IOException || ex is SocketException || ex is InvalidOperationException) |
| 234 | + { |
| 235 | + if (playerName != null) |
| 236 | + await RemovePlayer(playerName).ConfigureAwait(false); |
| 237 | + } |
| 238 | + } |
| 239 | + }); |
| 240 | + } |
| 241 | + |
| 242 | + private async Task SendMessage(string playerName, ReadOnlyMemory<byte> buffer) |
| 243 | + { |
| 244 | + Console.WriteLine(encoding.GetString(buffer.Span).Replace("\r", Environment.NewLine, StringComparison.OrdinalIgnoreCase)); |
| 245 | + try |
| 246 | + { |
| 247 | + TcpClient client = onlinePlayers[playerName]; |
| 248 | + NetworkStream clientStream = client.GetStream(); |
| 249 | + await clientStream.WriteAsync(buffer).ConfigureAwait(false); |
| 250 | + await clientStream.FlushAsync().ConfigureAwait(false); |
| 251 | + } |
| 252 | + catch (Exception ex) when (ex is System.IO.IOException || ex is SocketException || ex is InvalidOperationException) |
| 253 | + { |
| 254 | + if (playerName != null) |
| 255 | + await RemovePlayer(playerName).ConfigureAwait(false); |
| 256 | + } |
| 257 | + } |
| 258 | + |
| 259 | + private async Task RemovePlayer(string playerName) |
| 260 | + { |
| 261 | + if (onlinePlayers.Remove(playerName)) |
| 262 | + { |
| 263 | + string lostMessage = $"LOST { playerName}"; |
| 264 | + byte[] lostPlayer = encoding.GetBytes($" {lostMessage.Length}: {lostMessage}"); |
| 265 | + Broadcast(playerName, lostPlayer); |
| 266 | + if (currentServer == playerName) |
| 267 | + { |
| 268 | + Broadcast(playerName, serverChallenge); |
| 269 | + await Task.Delay(5000).ConfigureAwait(false); |
| 270 | + if (onlinePlayers.Count > 0) |
| 271 | + { |
| 272 | + Broadcast(null, lostPlayer); |
| 273 | + currentServer = onlinePlayers.Keys.First(); |
| 274 | + string appointmentMessage = $"SERVER {currentServer}"; |
| 275 | + lostPlayer = encoding.GetBytes($" {appointmentMessage.Length}: {appointmentMessage}"); |
| 276 | + Broadcast(null, lostPlayer); |
| 277 | + } |
| 278 | + } |
| 279 | + } |
| 280 | + } |
| 281 | + } |
| 282 | + |
| 283 | + public static class ReadOnlySequenceExtensions |
| 284 | + { |
| 285 | + public static bool GetIntFromEnd(in this ReadOnlySequence<byte> payload, ref int maxDigits, out int result, Encoding encoding = null) |
| 286 | + { |
| 287 | + if (encoding == null) encoding = Encoding.UTF8; |
| 288 | + int charSize = encoding.GetByteCount("0"); |
| 289 | + |
| 290 | + if (maxDigits > 0) |
| 291 | + { |
| 292 | + if (maxDigits * charSize > payload.Length) |
| 293 | + maxDigits = (int)payload.Length / charSize; |
| 294 | + SequencePosition position = payload.GetPosition(payload.Length - maxDigits * charSize); |
| 295 | + if (payload.TryGet(ref position, out ReadOnlyMemory<byte> lengthIndicator, false)) |
| 296 | + { |
| 297 | + if (int.TryParse(encoding.GetString(lengthIndicator.Span), out result)) |
| 298 | + return true; |
| 299 | + else |
| 300 | + { |
| 301 | + maxDigits--; |
| 302 | + return GetIntFromEnd(payload, ref maxDigits, out result, encoding); |
| 303 | + } |
| 304 | + } |
| 305 | + } |
| 306 | + result = 0; |
| 307 | + return false; |
| 308 | + } |
| 309 | + |
| 310 | + public static string GetString(in this ReadOnlySequence<byte> payload, Encoding encoding = null) |
| 311 | + { |
| 312 | + if (encoding == null) encoding = Encoding.UTF8; |
| 313 | + |
| 314 | + return payload.IsSingleSegment ? encoding.GetString(payload.FirstSpan) |
| 315 | + : GetStringInternal(payload, encoding); |
| 316 | + |
| 317 | + static string GetStringInternal(in ReadOnlySequence<byte> payload, Encoding encoding) |
| 318 | + { |
| 319 | + // linearize |
| 320 | + int length = checked((int)payload.Length); |
| 321 | + byte[] oversized = ArrayPool<byte>.Shared.Rent(length); |
| 322 | + try |
| 323 | + { |
| 324 | + payload.CopyTo(oversized); |
| 325 | + return encoding.GetString(oversized, 0, length); |
| 326 | + } |
| 327 | + finally |
| 328 | + { |
| 329 | + ArrayPool<byte>.Shared.Return(oversized); |
| 330 | + } |
| 331 | + } |
| 332 | + } |
| 333 | + } |
| 334 | + |
| 335 | +} |
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