|
15 | 15 | <div class="row">
|
16 | 16 | <div class="col-md-1"></div>
|
17 | 17 | <div class="col-md-5">
|
18 |
| - <h2>Jan 2017 - Version 1.2</h2> |
19 |
| - <p> |
20 |
| - <a href="/discover/version-1-2/">Open Rails 1.2</a> released! <a href="/download/program/">Download it here</a>. |
21 |
| - </p> |
22 |
| - <hr /> |
23 |
| - <h2>Mar 2016 - Version 1.1</h2> |
24 |
| - <p> |
25 |
| - <a href="/discover/version-1-1/">Open Rails 1.1</a> released! |
26 |
| - </p> |
27 |
| - <hr /> |
28 |
| - <h2>Dec 2015 - More Access to Elvas Tower</h2> |
29 |
| - <p> |
30 |
| - The Elvas Tower forum plays a major role in developing Open Rails but has been closed to non-members following a dispute. |
31 |
| - We can now report that some of the <a href="http://www.elvastower.com/forums/">Open Rails sub-forums</a> |
32 |
| - are open again. |
33 |
| - </p> |
34 |
| - <hr /> |
35 |
| - <h2>Jun 2015 - Great Zig Zag Railway</h2> |
36 |
| - <p> |
37 |
| - Peter Newell has just released (June 2105) the <a href="http://www.zigzag.coalstonewcastle.com.au/">Great Zig Zag Railway</a>, |
38 |
| - a steam route for Open Rails v1.0 (this 120MB download requires no other files). |
39 |
| - </p> |
40 |
| - <hr /> |
41 |
| - <h2>May 2015 - Version 1.0</h2> |
42 |
| - <p> |
43 |
| - <a href="/discover/version-1-0/">Open Rails 1.0</a> released! <a href="/download/program/">Download it here</a>. |
44 |
| - </p> |
45 |
| - <hr /> |
46 |
| - <h2>Apr 2015 - Demo Model 1</h2> |
47 |
| - <p> |
48 |
| - Open Rails first demonstration route <a href="/download/content">Demo Model 1</a> has been published. |
49 |
| - </p> |
50 |
| - <hr /> |
51 |
| - <h2>Dec 2014 - 3D Cabs</h2> |
52 |
| - <p> |
53 |
| - <a href="http://www.dekosoft.com">Dekosoft Trains</a> has added locos exclusively for Open Rails to its range. |
54 |
| - These are GP30 diesels taking advantage of our 3D cab feature. |
55 |
| - </p> |
56 |
| - <hr /> |
57 |
| - <h2>Jul 2014 - Web Site</h2> |
58 |
| - <p> |
59 |
| - The legacy graphics-heavy web site has been replaced by one based on Bootstrap which is both easier to maintain and |
60 |
| - suitable for phones and tablets as well as PCs. |
61 |
| - </p><p> |
62 |
| - You can still <a href="/web1/index.html">see an archive of the old site</a>. |
63 |
| - </p> |
64 |
| - <hr /> |
65 |
| - <h2>Apr 2014 - Installer</h2> |
66 |
| - <p> |
67 |
| - An installer is now available, so Open Rails and its pre-requisites such as XNA can be delivered in a single download. |
68 |
| - </p> |
69 |
| - <hr /> |
70 |
| - <h2>Apr 2014 - Smoother, More Detailed Graphics</h2> |
71 |
| - <p> |
72 |
| - Open Rails currently uses DirectX 9 and, although this is not the latest version of DirectX, hidden away inside is a method for reducing the |
73 |
| - number of "draw calls" which the CPU makes to the GPU. Fewer calls mean higher frame rates, smoother motion and the capacity to handle |
74 |
| - more detail. |
75 |
| - </p><p> |
76 |
| - The technique is called "hardware instancing" and allows identical objects (e.g. trees in a forest) to be combined into a single draw |
77 |
| - call. The work is transferred to the GPU which copies them as many times as necessary and usually has spare capacity. |
78 |
| - </p><p> |
79 |
| - You can expect some increases in frame rate, especially on routes with many identical objects. To turn this on, tick the checkbox for<br> |
80 |
| - <span class="tt">Options > Experimental > Use model instancing</span> |
81 |
| - </p> |
82 |
| - <hr /> |
83 |
| - <h2>Mar 2014 - Additional Languages</h2> |
84 |
| - <p> |
85 |
| - Open Rails becomes available in additional languages, initially eight including Chinese.<br /> |
86 |
| - </p><p> |
87 |
| - <img src="additional_languages.jpg" height=415 width=314 alt='screendump listing languages'/> |
88 |
| - </p> |
89 |
| - <hr /> |
90 |
| - <h2>Mar 2014 - Work Starts On Timetables</h2> |
91 |
| - <p> |
92 |
| - A schedule of trains (or timetable) is nearly impossible to arrange in Microsoft Train Simulator as AI trains don't adhere to booked station stops. In Open Rails, |
93 |
| - the situation is better but an activity with a player train and AI traffic is still very different from a timetable. |
94 |
| - </p><p> |
95 |
| - Work has now begun on a timetable element which is an alternative to the usual activity. The timetable will contain all the details |
96 |
| - needed for each scheduled train - path, consist, booked stops etc.. Conventional activities will continue as before. |
97 |
| - </p><p> |
98 |
| - Also there is no longer any distinction between player train or AI train - any train in the timetable can be selected as the player |
99 |
| - train, the others are operated by a remote player or by the simulator. |
100 |
| - </p> |
101 |
| - <hr /> |
102 |
| - <h2>Feb 2014</h2> |
103 |
| - <p> |
104 |
| - Fog is developed from just softening the horizon into a realistic effect which users can fully control. |
105 |
| - </p> |
| 18 | + <h2>Apr 2020</h2> |
| 19 | + <p> |
| 20 | + After more than a year of work <a href="http://www.siskurail.org/" title="Oregon to California, created by Dale Rickert">the free, restored and improved Siskiyou Route</a> is once more available. |
| 21 | + </p> |
| 22 | + <hr /> |
| 23 | + <h2>Apr 2019</h2> |
| 24 | + <p> |
| 25 | + <a href="https://www.trainsim.com/vbts/tslib.php?searchid=13577139">ENG files published</a> with accurate physics for 176 USA diesel locos. |
| 26 | + </p> |
| 27 | + <hr /> |
| 28 | + <h2>Dec 2018</h2> |
| 29 | + <p> |
| 30 | + <a href="/discover/version-1-3-1/">Open Rails 1.3.1</a> released <a href="/download/program/">Download it here</a>. |
| 31 | + </p> |
| 32 | + <hr /> |
| 33 | + <h2>Mar 2018</h2> |
| 34 | + <p> |
| 35 | + Geoff Rowlands found a way to model 3D controls so they can be grabbed by the handle <a href="https://www.youtube.com/watch?v=UO9XrBz3iD0&feature=youtu.be">as in this video</a>. |
| 36 | + </p> |
| 37 | + <hr /> |
| 38 | + <h2>Nov 2017</h2> |
| 39 | + <p> |
| 40 | + Open Rails trialled <a href="http://www.monogame.net/">with Monogame instead of XNA</a> uses less RAM and give higher frame rates. |
| 41 | + </p> |
| 42 | + <hr /> |
| 43 | + <h2>Jan 2017 - Version 1.2</h2> |
| 44 | + <p> |
| 45 | + <a href="/discover/version-1-2/">Open Rails 1.2</a> released. |
| 46 | + </p> |
| 47 | + <hr /> |
| 48 | + <h2>Mar 2016 - Version 1.1</h2> |
| 49 | + <p> |
| 50 | + <a href="/discover/version-1-1/">Open Rails 1.1</a> released. |
| 51 | + </p> |
| 52 | + <hr /> |
| 53 | + <h2>Dec 2015 - More Access to Elvas Tower</h2> |
| 54 | + <p> |
| 55 | + The Elvas Tower forum plays a major role in developing Open Rails but has been closed to non-members following a dispute. |
| 56 | + We can now report that some of the <a href="http://www.elvastower.com/forums/">Open Rails sub-forums</a> |
| 57 | + are open again. |
| 58 | + </p> |
| 59 | + <hr /> |
| 60 | + <h2>Jun 2015 - Great Zig Zag Railway</h2> |
| 61 | + <p> |
| 62 | + Peter Newell has just released (June 2105) the <a href="http://www.zigzag.coalstonewcastle.com.au/">Great Zig Zag Railway</a>, |
| 63 | + a steam route for Open Rails v1.0 (this 120MB download requires no other files). |
| 64 | + </p> |
| 65 | + <hr /> |
| 66 | + <h2>May 2015 - Version 1.0</h2> |
| 67 | + <p> |
| 68 | + <a href="/discover/version-1-0/">Open Rails 1.0</a> released! <a href="/download/program/">Download it here</a>. |
| 69 | + </p> |
| 70 | + <hr /> |
| 71 | + <h2>Apr 2015 - Demo Model 1</h2> |
| 72 | + <p> |
| 73 | + Open Rails first demonstration route <a href="/download/content">Demo Model 1</a> has been published. |
| 74 | + </p> |
| 75 | + <hr /> |
| 76 | + <h2>Dec 2014 - 3D Cabs</h2> |
| 77 | + <p> |
| 78 | + <a href="http://www.dekosoft.com">Dekosoft Trains</a> has added locos exclusively for Open Rails to its range. |
| 79 | + These are GP30 diesels taking advantage of our 3D cab feature. |
| 80 | + </p> |
| 81 | + <hr /> |
| 82 | + <h2>Jul 2014 - Web Site</h2> |
| 83 | + <p> |
| 84 | + The legacy graphics-heavy web site has been replaced by one based on Bootstrap which is both easier to maintain and |
| 85 | + suitable for phones and tablets as well as PCs. |
| 86 | + </p><p> |
| 87 | + You can still <a href="/web1/index.html">see an archive of the old site</a>. |
| 88 | + </p> |
| 89 | + <hr /> |
| 90 | + <h2>Apr 2014 - Installer</h2> |
| 91 | + <p> |
| 92 | + An installer is now available, so Open Rails and its pre-requisites such as XNA can be delivered in a single download. |
| 93 | + </p> |
| 94 | + <hr /> |
| 95 | + <h2>Apr 2014 - Smoother, More Detailed Graphics</h2> |
| 96 | + <p> |
| 97 | + Open Rails currently uses DirectX 9 and, although this is not the latest version of DirectX, hidden away inside is a method for reducing the |
| 98 | + number of "draw calls" which the CPU makes to the GPU. Fewer calls mean higher frame rates, smoother motion and the capacity to handle |
| 99 | + more detail. |
| 100 | + </p><p> |
| 101 | + The technique is called "hardware instancing" and allows identical objects (e.g. trees in a forest) to be combined into a single draw |
| 102 | + call. The work is transferred to the GPU which copies them as many times as necessary and usually has spare capacity. |
| 103 | + </p><p> |
| 104 | + You can expect some increases in frame rate, especially on routes with many identical objects. To turn this on, tick the checkbox for<br> |
| 105 | + <span class="tt">Options > Experimental > Use model instancing</span> |
| 106 | + </p> |
| 107 | + <hr /> |
| 108 | + <h2>Mar 2014 - Additional Languages</h2> |
| 109 | + <p> |
| 110 | + Open Rails becomes available in additional languages, initially eight including Chinese.<br /> |
| 111 | + </p><p> |
| 112 | + <img src="additional_languages.jpg" height=415 width=314 alt='screendump listing languages'/> |
| 113 | + </p> |
| 114 | + <hr /> |
| 115 | + <h2>Mar 2014 - Work Starts On Timetables</h2> |
| 116 | + <p> |
| 117 | + A schedule of trains (or timetable) is nearly impossible to arrange in Microsoft Train Simulator as AI trains don't adhere to booked station stops. In Open Rails, |
| 118 | + the situation is better but an activity with a player train and AI traffic is still very different from a timetable. |
| 119 | + </p><p> |
| 120 | + Work has now begun on a timetable element which is an alternative to the usual activity. The timetable will contain all the details |
| 121 | + needed for each scheduled train - path, consist, booked stops etc.. Conventional activities will continue as before. |
| 122 | + </p><p> |
| 123 | + Also there is no longer any distinction between player train or AI train - any train in the timetable can be selected as the player |
| 124 | + train, the others are operated by a remote player or by the simulator. |
| 125 | + </p> |
| 126 | + <hr /> |
| 127 | + <h2>Feb 2014</h2> |
| 128 | + <p> |
| 129 | + Fog is developed from just softening the horizon into a realistic effect which users can fully control. |
| 130 | + </p> |
106 | 131 | </div>
|
107 | 132 | <div class="col-md-1"></div>
|
108 | 133 | <div class="col-md-4">
|
109 | 134 | <h2>Recent Code Changes</h2>
|
110 |
| - <ul> |
111 |
| - <?php include "../../api/update/testing/changelog.html" ?> |
112 |
| - </ul> |
113 |
| - <p><a href='../../download/changes/'>See more code changes</a></p> |
| 135 | + <ul> |
| 136 | + <?php include "../../api/update/testing/changelog.html" ?> |
| 137 | + </ul> |
| 138 | + <p><a href='../../download/changes/'>See more code changes</a></p> |
114 | 139 | <div class="col-md-1">
|
115 | 140 | </div>
|
116 | 141 | </div>
|
|
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