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A summary of the most commonly asked questions |
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No, Oraxen is not a mod in the usual sense of the word. It's a minecraft plugin that allows you to add items, blocks and similar kinds of cool stuff to the game - all with an automatically installed resource pack.
You can merge any resourcepacks into Oraxens generated pack.
Oraxen will then send the pack to all players with the included merged packs.
Simply copy your packs assets-folder and paste it into /Oraxen/pack/assets.
This is because the player technically leaves one server and joins another. Therefore, Minecraft removes and sends the resourcepack.
If you want to prevent this you can get BungeePackLayer.
This is a Bungee/Velocity plugin which will prevent the pack from being resent (unless it is different).
A pack will be different if the config files on all servers are not identical.
Absolutely. Your settings.yml
file contains options to disable both of these.
Note: Required configs and assets will still be generated, but most will be disabled.
Of course, settings.yml
contains configurable actions to perform when the pack is sent to a user, including a sound by default. The example below shows where you can disable or change the sound as you desire.
receive:
enabled: true
loaded:
actions:
sound:
# Enabled by default, just switch to enabled to send
# the below sound whenever someone joins
enabled: true
type: minecraft:welcome
volume: 1.0
pitch: 1.0
The goal of Oraxen is to add things to the game without losing features, so the short answer is no. However, Minecraft has some limitations (you can't really add new blocks or armors for example) so we had to make a choice (a choice that can be undone by disabling the related mechanics):
- new blocks will use vanilla unused noteblock variations: this can create issues in constructions made using those unusual variations.
By default (pre 1.21.4), Oraxen automatically picks custom model data values for your items and generates them in the most optimized way.
Every item, which does not use the exact same model, needs to have a different custom model data value. When adding a new item to Oraxen and setting it's custom model data value manually, you can break other items by accidentally setting the same value on two or more different items.
{% hint style="info" %}
Don't forget to reload the plugin with /o reload all
AND your resource pack using /o pack send @a
(you can also disconnect and reconnect to the server)
{% endhint %}
It is no longer possible to use upper case in folder, texture or model names with vanilla resource packs since minecraft 1.11, however optifine still supports it. Please never use upper case to avoid problems.
Here is a great video that can help you: https://youtu.be/LkansZwVaPY
https://github.com/lolgeny/item-tooltip-remover
First option: Login to github and submit an issue to the official repo: git.io/oraxen
Second option: Join the discord, get your Oraxen verified rank, then go to the support channel where you can open a ticket.
Go to your settings.yml file and set the following options:
upload:
enabled: false
Pack:
generation:
generate: false
compression: BEST_COMPRESSION
protection: false
dispatch:
send_pack: false
enable_configs_updater: false
Misc:
reset_recipes: false
auto_update_items: false
The configurations do not go in that exact order. Once you've changed these lines, delete what is inside the /Oraxen/pack, /Oraxen/items and /Oraxen/glyphs paths and restart the server.