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Copy pathSQLite.Net.Platform.OSX.csproj
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SQLite.Net.Platform.OSX.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{03799AD1-9FCF-48CB-8E6E-B233DF583B11}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SQLite.Net.Platform.OSX</RootNamespace>
<AssemblyName>SQLite.Net.Platform.OSX</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
<RestorePackages>true</RestorePackages>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.Build.Utilities.v4.0" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\ReflectionService.cs">
<Link>ReflectionService.cs</Link>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ReflectionServiceOSX.cs" />
<Compile Include="SQLiteApiOSX.cs" />
<Compile Include="SQLiteApiOSXInternal.cs" />
<Compile Include="SQLitePlatformOSX.cs" />
<Compile Include="StopwatchFactoryOSX.cs" />
<Compile Include="VolatileServiceOSX.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\.nuget\NuGet.targets" Condition="Exists('$(SolutionDir)\.nuget\NuGet.targets')" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<Folder Include="i386\" />
<Folder Include="x86_64\" />
</ItemGroup>
<ItemGroup>
<None Include="i386\libsqlite3_for_net.dylib">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="x86_64\libsqlite3_for_net.dylib">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="SQLite.Net.Platform.OSX.dll.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SQLite.Net\SQLite.Net.csproj">
<Project>{4971D437-0694-4297-A8CC-146CE08C3BD9}</Project>
<Name>SQLite.Net</Name>
</ProjectReference>
</ItemGroup>
</Project>