Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Button to freeze the map #30

Open
pablogila opened this issue Feb 4, 2025 · 0 comments
Open

Button to freeze the map #30

pablogila opened this issue Feb 4, 2025 · 0 comments
Labels
enhancement New feature or request help wanted Extra attention is needed

Comments

@pablogila
Copy link
Owner

Hi there!

In the current version, all tiles are calculated each time the map is instantiated.

Once the map is drawn, it would be great to be able to freeze it and avoid extra calculations every time it is loaded.
This could be especially interesting for larger maps.

Should we save the frozen map as a resource? Is it possible in Godot to save a copy of the modified display layer as an extra node in the editor? I am not sure how to achieve this yet, so it is open for discussion.
If someone is brave enough to try to implement a demo, it is definitely welcome.

@pablogila pablogila added enhancement New feature or request help wanted Extra attention is needed labels Feb 4, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request help wanted Extra attention is needed
Projects
None yet
Development

No branches or pull requests

1 participant