-
-
Notifications
You must be signed in to change notification settings - Fork 2.1k
Description
Describe the bug
I've had an issue in the past couple of runs where I used the Multi Lens.
In these runs I've been using a Pokémon with high damage output (Electrode + passive) with multi lens. When attacking some tankier Pokémon (not sure if high HP or Defensive stats), if they are fainted in a single attack, the hp bar will get stuck in the low red but the Pokémon will faint.
Reproduction
I haven't been able to identify exactly how to reproduce it but it appears to happen only when I have a high damage output Pokémon faint a tanky Pokémon. I've only had it start occurring after obtaining the multi lens that's why I think the bug is related.
I tried really hard to get a recording of the bug, but I could not get it to occur when I was recording.
Expected behavior
I'd expect the hp bar to fully empty when a Pokémon faints.
Screenshots / Videos
No response
Session export file
No response
User data export file
No response
Additional context
No response