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[Bug] Potential Multi Lens Bug #6672

@SKure27

Description

@SKure27

Describe the bug

I've had an issue in the past couple of runs where I used the Multi Lens.

In these runs I've been using a Pokémon with high damage output (Electrode + passive) with multi lens. When attacking some tankier Pokémon (not sure if high HP or Defensive stats), if they are fainted in a single attack, the hp bar will get stuck in the low red but the Pokémon will faint.

Reproduction

I haven't been able to identify exactly how to reproduce it but it appears to happen only when I have a high damage output Pokémon faint a tanky Pokémon. I've only had it start occurring after obtaining the multi lens that's why I think the bug is related.

I tried really hard to get a recording of the bug, but I could not get it to occur when I was recording.

Expected behavior

I'd expect the hp bar to fully empty when a Pokémon faints.

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