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Releases: pasky/pachi

Pachi 12.20

04 Nov 16:24
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Changes since 12.10:

  • dcnn: handle smaller board sizes
  • don't play slack when taking handicap
  • mm patterns fixes, better prediction rate
  • use joseki engine when playing without dcnn

If you only play on 19x19 use the binaries in extras.zip they should be slightly faster.

Edit: Fixed assertion issue

Pachi 12.10 for Windows

05 Aug 19:10
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Changes since 12.00:

  • mm patterns: better startup times, memory usage, and middle game reading.
  • playouts: handle bent-four, special sekis
  • infrastructure fixes

New pattern code makes it possible to play with few playouts without dcnn:
For example pachi --nodcnn -t =5000 is kgs 3k.

If you only play on 19x19 use the binaries in extras.zip they should be slightly faster.

Pachi 12.00 for Windows

06 Mar 08:44
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Changes since 11.00 release:

  • dcnn support
  • 32/64 bits support
  • improved multithreaded performance
  • handle huge max_tree_size on win64
  • new defaults

If you only play on 19x19 use the binaries in extras.zip they should be slightly faster.

Pachi 11.00

07 Apr 18:07
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Windows binary of stable Pachi version 11.00 kindly contributed by Neil McLean.

Download and extract large patterns in Pachi directory to make it 1-2 stones stronger.
Best is gogod-handikgspachi.

Pachi 10.00

07 Apr 19:13
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Windows binary of stable Pachi version 10.00 kindly contributed by Neil McLean.

Download and extract large patterns in Pachi directory to make it 1-2 stones stronger.
See README_PATTERNS for details.
Best is gogod-handikgspachi.