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test_MetaSkeletonStateSaver.cpp
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123 lines (99 loc) · 3.9 KB
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#include <dart/dynamics/dynamics.hpp>
#include <gtest/gtest.h>
#include <aikido/statespace/dart/MetaSkeletonStateSaver.hpp>
using dart::dynamics::Skeleton;
using dart::dynamics::RevoluteJoint;
using aikido::statespace::dart::MetaSkeletonStateSaver;
class MetaSkeletonStateSaverTest : public testing::Test
{
public:
void SetUp()
{
mSkeleton = Skeleton::create();
mSkeleton->createJointAndBodyNodePair<RevoluteJoint>();
mSkeleton->setPosition(0, 1.);
mSkeleton->setPositionLowerLimit(0, 0.);
mSkeleton->setPositionUpperLimit(0, 3.);
}
protected:
::dart::dynamics::SkeletonPtr mSkeleton;
};
TEST_F(MetaSkeletonStateSaverTest, MetaSkeletonStateSpaceReturnsToOriginal)
{
EXPECT_DOUBLE_EQ(0., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(1., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(3., mSkeleton->getPositionUpperLimit(0));
{
auto saver = MetaSkeletonStateSaver(mSkeleton);
DART_UNUSED(saver);
mSkeleton->setPositionLowerLimit(0, 1.);
mSkeleton->setPositionUpperLimit(0, 5.);
mSkeleton->setPosition(0, 4.);
EXPECT_DOUBLE_EQ(1., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(4., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(5., mSkeleton->getPositionUpperLimit(0));
}
EXPECT_DOUBLE_EQ(0., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(1., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(3., mSkeleton->getPositionUpperLimit(0));
}
TEST_F(MetaSkeletonStateSaverTest, Flags_None)
{
EXPECT_DOUBLE_EQ(0., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(1., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(3., mSkeleton->getPositionUpperLimit(0));
{
auto saver = MetaSkeletonStateSaver(
mSkeleton, MetaSkeletonStateSaver::Options::NONE);
DART_UNUSED(saver);
mSkeleton->setPositionLowerLimit(0, 1.);
mSkeleton->setPositionUpperLimit(0, 5.);
mSkeleton->setPosition(0, 4.);
EXPECT_DOUBLE_EQ(1., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(4., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(5., mSkeleton->getPositionUpperLimit(0));
}
EXPECT_DOUBLE_EQ(1., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(4., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(5., mSkeleton->getPositionUpperLimit(0));
}
TEST_F(MetaSkeletonStateSaverTest, Flags_PositionsOnly)
{
EXPECT_DOUBLE_EQ(0., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(1., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(3., mSkeleton->getPositionUpperLimit(0));
{
auto saver = MetaSkeletonStateSaver(
mSkeleton, MetaSkeletonStateSaver::Options::POSITIONS);
DART_UNUSED(saver);
mSkeleton->setPositionLowerLimit(0, 1.);
mSkeleton->setPositionUpperLimit(0, 5.);
mSkeleton->setPosition(0, 4.);
EXPECT_DOUBLE_EQ(1., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(4., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(5., mSkeleton->getPositionUpperLimit(0));
}
EXPECT_DOUBLE_EQ(1., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(1., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(5., mSkeleton->getPositionUpperLimit(0));
}
TEST_F(MetaSkeletonStateSaverTest, Flags_PositionLimitsOnly)
{
EXPECT_DOUBLE_EQ(0., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(1., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(3., mSkeleton->getPositionUpperLimit(0));
{
auto saver = MetaSkeletonStateSaver(
mSkeleton, MetaSkeletonStateSaver::Options::POSITION_LIMITS);
DART_UNUSED(saver);
mSkeleton->setPositionLowerLimit(0, 1.);
mSkeleton->setPositionUpperLimit(0, 5.);
mSkeleton->setPosition(0, 2.);
EXPECT_DOUBLE_EQ(1., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(2., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(5., mSkeleton->getPositionUpperLimit(0));
}
EXPECT_DOUBLE_EQ(0., mSkeleton->getPositionLowerLimit(0));
EXPECT_DOUBLE_EQ(2., mSkeleton->getPosition(0));
EXPECT_DOUBLE_EQ(3., mSkeleton->getPositionUpperLimit(0));
}