-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Inspector GUI instantly closes when opened #71
Comments
Issue with zLib. |
Not an issue with zLib, an issue with SP. I'll still take this. |
* BUG: NPE “Invalid slot ID” in 1.9 because the inventory size was badly calculated.
NPE removed bug the inventory is still pretty unusable because it does not opens (works well using 1.8.8). I added some stacktraces of the openings and closings (last one is my logout; I never closed the GUI manually) with a code like this: try { throw new Exception(); } catch (Exception e) { e.printStackTrace(); } and I got this:
|
Looks fun! So to confirm, trying to open a player's inventory does nothing visually, but logs "Inventory opened" and "Inventory closed"? |
Only for the inspector inventory. Others works well in 1.9. All works well in 1.8.8. |
* BUG: NPE “Invalid slot ID” in 1.9 because the inventory size was badly calculated.
I'm pretty sure it's the shield slot
The text was updated successfully, but these errors were encountered: