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Releases: poiyomi/PoiyomiToonShader

Poiyomi Toon Shader 2.2.5

18 Mar 03:28
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  • Big UI fixes coming thanks to https://github.com/BlackStartx

  • Fixed some stencil bugs

  • Added an additive lighting ramp

  • Fixed emission being in additive pass

  • Removed LIT keywords

  • switched to custom shadow caster

  • Limit directional light intensity

  • included two new lighting gradients

  • Added discord and github buttons

  • Removed all versioning in names so future updates will be easier

Poiyomi Toon Shader 2.1.0

11 Mar 05:09
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2.1.0 Changes

  • Lighting limits as an option
  • lighting changes
  • Rim lighting respects texture alpha
  • VRreflections fix
  • VRspecular fix
  • Reflective surface lighting fix
  • ui fixes

Poiyomi Toon Shader v2.0.3

09 Feb 22:20
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2.0.3 HOTFIX:
-Specular map was broken

2.0.2 HOTFIX:
-Fixed Lighting in some really weird situations

2.0.1 HOTFIX:
-Fixed stencil +1 not actually being +1
-Fixed Transparent settings so unity won't auto break them
-disabled clipping on transparent shader

2.0.0
-New lighting system for dynamic lights in the scene
-metallic settings
-Stencil settings
-Blend settings for Transparency
-uses .cginc file now
-outline now has transparency and can be lit by the world
-Ztest settings
-panning emission
-Lighting now uses the world directional light direction by default
-specular reacts to secondary lights

Poiyomi Toon Shader v1.1

09 Jan 23:43
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Same as v1.0 but now has a custom shader GUI

Poiyomi Toon Shader v.1.0

07 Jan 00:04
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Poiyomi Toon Shader