Releases: poiyomi/PoiyomiToonShader
Poiyomi Toon Shader 2.2.5
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Big UI fixes coming thanks to https://github.com/BlackStartx
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Fixed some stencil bugs
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Added an additive lighting ramp
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Fixed emission being in additive pass
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Removed LIT keywords
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switched to custom shadow caster
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Limit directional light intensity
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included two new lighting gradients
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Added discord and github buttons
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Removed all versioning in names so future updates will be easier
Poiyomi Toon Shader 2.1.0
2.1.0 Changes
- Lighting limits as an option
- lighting changes
- Rim lighting respects texture alpha
- VRreflections fix
- VRspecular fix
- Reflective surface lighting fix
- ui fixes
Poiyomi Toon Shader v2.0.3
2.0.3 HOTFIX:
-Specular map was broken
2.0.2 HOTFIX:
-Fixed Lighting in some really weird situations
2.0.1 HOTFIX:
-Fixed stencil +1 not actually being +1
-Fixed Transparent settings so unity won't auto break them
-disabled clipping on transparent shader
2.0.0
-New lighting system for dynamic lights in the scene
-metallic settings
-Stencil settings
-Blend settings for Transparency
-uses .cginc file now
-outline now has transparency and can be lit by the world
-Ztest settings
-panning emission
-Lighting now uses the world directional light direction by default
-specular reacts to secondary lights
Poiyomi Toon Shader v1.1
Same as v1.0 but now has a custom shader GUI
Poiyomi Toon Shader v.1.0
Poiyomi Toon Shader