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Use untransformed texture in MirroringState::new_with_renderer
Apply inverse of output transform to mode to get render size, and apply
no transform during rendering. The transform of the output being
mirrored from shouldn't affect the final render.
Fixes issues when source output for mirroring has a transform, and also
fixes issues in #1058
when this code is used for postprocessing, where this resulted in the
same transform being applied twice.
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