Skip to content

Releases: pridit-a2oa/co40_Domination.Takistan

1.05

11 Aug 01:12
Compare
Choose a tag to compare
  • Added
    • M252 Mortar & TOW bags to backpack heap.
    • AH-1Z & F-35B as bonus vehicles.
  • Changed
    • Slightly reduced chance that OPFOR reinforcements will produce a wreck.
    • Perk dialog will no longer have the first perk automatically highlighted.
    • Players will be given 1 perk point to allocate upon joining.
    • Repair kits completely fix hull damage to stop fuel leaks.
    • Respawn time reduced to 10 seconds from 15.
    • Artillery computer can be used by all classes.
    • OPFOR aircraft will be visible on the map.
    • Mobile HQ
      • Deployed camo net will use faction variant instead of NATO.
      • Vehicle creation will use faction variant instead of ATV.
  • Fixed
    • Sound will no longer loop when unconscious should you impact the ground during a HALO jump.
    • Intel AI will no longer continue to drive into the base after being idle for some time.
    • OPFOR soldiers not being killed in close proximity to the base.
    • Wreck rebuilding not being reliable in some cases.
    • Bonus Aircraft
      • Not being designated as bonus in cases where the vehicle was not wreckable.
      • Being elevated off the ground on first spawn.
  • Removed
    • Perks points and existing unlocks will no longer be revoked, should score fall below the required amount to possess these, on respawn.

1.04

28 Jul 23:30
Compare
Choose a tag to compare
  • Added
    • Unconscious players will forcefully respawn after a specified period of time.
    • Map boundary; exceeding this will result in a warning before being killed.
    • Players will be ejected from the world if they are idle for an hour.
    • HMMWV can be selected for airdrop.
  • Changed
    • Unique object tracking which should result in improved and consistent marker states.
    • 10 second invulnerability window is in effect upon respawning.
    • Smoother transition when selecting teleport destination.
    • Unconscious state has additional feedback.
    • UAV will no longer be targeted by AI.
    • Slightly reduced incoming damage.
  • Fixed
    • OPFOR tents and subsequent objects being able to cause injury in some cases.
    • Vehicle service points not repairing minimal functional damage in some cases.
    • OPFOR vehicle wrecks not creating markers for connected clients.
    • OPFOR wreck markers displaying incorrectly when connecting.
    • UAV never getting in a position to broadcast targets.
    • AH-64D notice showing for every connected client.
    • MHQ being possible to deploy with occupants.
    • OPFOR aircraft not requiring perk to pilot.
    • Air taxi flying to the wrong position.
    • Bonus vehicles from respawning.
    • Main Target
      • Destroying radio towers without being detected still firing reinforcement process.
      • Enemy tents as part of camp compositions being destroyable.
      • Detected state being reset in some cases.
  • Removed
    • Vehicle freezing for ground vehicles.
    • Barrels from object compositions.
    • Reduced skill for AI units.

1.03

11 Jul 19:38
Compare
Choose a tag to compare
  • Added
    • Enemy armor has a 10% chance of producing an acquirable wreck when destroyed.
    • Artillery operators are able to use the artillery computer.
    • Radio towers have 3D text associated with them.
  • Changed
    • Light damage incurred to a vehicle you are occupying will no longer directly injure you by proxy.
    • Enemy infantry in close proximity to the base will automatically be killed.
    • Any remaining IEDs are removed when a Main Target is seized.
    • Score is only awarded after a wreck has finished rebuilding.
    • Enemy skill tweaked.
  • Fixed
    • OPFOR vehicles (except the BMP-2 HQ) which have not been rebuilt will no longer have markers.
    • Virtual backpack weapon being removed when respawning.

1.02

07 Jul 01:27
Compare
Choose a tag to compare
  • Changed
    • Aircraft in the process of being rebuilt can no longer be towed.
    • Enemies will no longer continually fire on unconscious players.
    • UH-1H is able to load an ammo box.
  • Fixed
    • OPFOR vehicle wreck markers not displaying for currently connected clients.
    • Vehicle respawn placement being incorrect in some cases.
    • Unconscious players unable to be revived in some cases.
    • Main Target
      • Destroying composition objects deducting score.
      • Optional task not being removed when recycled.
      • Map markers not being removed in some cases.
  • Removed
    • Welcome hint display on connection.

1.01

27 Jun 00:40
Compare
Choose a tag to compare
  • Added
    • Additional weapons included within ammo boxes.
  • Changed
    • Backpack and subsequent items will be persisted between respawns, as well as your equipped gear.
    • Night vision goggles get equipped when connecting during the night.
    • Respawning changes your camera view to third person.
    • Main Target
      • Antennas have been replaced with towers due to compositions spawning the same object.
      • Detection status is dictated by enemy AI behaviour as well as radius.
      • Reinforcements can be reinstated if detected state gets reset.
      • Criteria for completion factors in active enemy presence.
      • Any remaining infantry units will be killed once seized.
  • Fixed
    • Perk points reward message will no longer display when reconnecting should you have sufficient score.

1.00

24 Jun 23:50
Compare
Choose a tag to compare

Initial release