Releases: pridit-a2oa/co40_Domination.Takistan
Releases · pridit-a2oa/co40_Domination.Takistan
1.05
- Added
- M252 Mortar & TOW bags to backpack heap.
- AH-1Z & F-35B as bonus vehicles.
- Changed
- Slightly reduced chance that OPFOR reinforcements will produce a wreck.
- Perk dialog will no longer have the first perk automatically highlighted.
- Players will be given 1 perk point to allocate upon joining.
- Repair kits completely fix hull damage to stop fuel leaks.
- Respawn time reduced to 10 seconds from 15.
- Artillery computer can be used by all classes.
- OPFOR aircraft will be visible on the map.
- Mobile HQ
- Deployed camo net will use faction variant instead of NATO.
- Vehicle creation will use faction variant instead of ATV.
- Fixed
- Sound will no longer loop when unconscious should you impact the ground during a HALO jump.
- Intel AI will no longer continue to drive into the base after being idle for some time.
- OPFOR soldiers not being killed in close proximity to the base.
- Wreck rebuilding not being reliable in some cases.
- Bonus Aircraft
- Not being designated as bonus in cases where the vehicle was not wreckable.
- Being elevated off the ground on first spawn.
- Removed
- Perks points and existing unlocks will no longer be revoked, should score fall below the required amount to possess these, on respawn.
1.04
- Added
- Unconscious players will forcefully respawn after a specified period of time.
- Map boundary; exceeding this will result in a warning before being killed.
- Players will be ejected from the world if they are idle for an hour.
- HMMWV can be selected for airdrop.
- Changed
- Unique object tracking which should result in improved and consistent marker states.
- 10 second invulnerability window is in effect upon respawning.
- Smoother transition when selecting teleport destination.
- Unconscious state has additional feedback.
- UAV will no longer be targeted by AI.
- Slightly reduced incoming damage.
- Fixed
- OPFOR tents and subsequent objects being able to cause injury in some cases.
- Vehicle service points not repairing minimal functional damage in some cases.
- OPFOR vehicle wrecks not creating markers for connected clients.
- OPFOR wreck markers displaying incorrectly when connecting.
- UAV never getting in a position to broadcast targets.
- AH-64D notice showing for every connected client.
- MHQ being possible to deploy with occupants.
- OPFOR aircraft not requiring perk to pilot.
- Air taxi flying to the wrong position.
- Bonus vehicles from respawning.
- Main Target
- Destroying radio towers without being detected still firing reinforcement process.
- Enemy tents as part of camp compositions being destroyable.
- Detected state being reset in some cases.
- Removed
- Vehicle freezing for ground vehicles.
- Barrels from object compositions.
- Reduced skill for AI units.
1.03
- Added
- Enemy armor has a 10% chance of producing an acquirable wreck when destroyed.
- Artillery operators are able to use the artillery computer.
- Radio towers have 3D text associated with them.
- Changed
- Light damage incurred to a vehicle you are occupying will no longer directly injure you by proxy.
- Enemy infantry in close proximity to the base will automatically be killed.
- Any remaining IEDs are removed when a Main Target is seized.
- Score is only awarded after a wreck has finished rebuilding.
- Enemy skill tweaked.
- Fixed
- OPFOR vehicles (except the BMP-2 HQ) which have not been rebuilt will no longer have markers.
- Virtual backpack weapon being removed when respawning.
1.02
- Changed
- Aircraft in the process of being rebuilt can no longer be towed.
- Enemies will no longer continually fire on unconscious players.
- UH-1H is able to load an ammo box.
- Fixed
- OPFOR vehicle wreck markers not displaying for currently connected clients.
- Vehicle respawn placement being incorrect in some cases.
- Unconscious players unable to be revived in some cases.
- Main Target
- Destroying composition objects deducting score.
- Optional task not being removed when recycled.
- Map markers not being removed in some cases.
- Removed
- Welcome hint display on connection.
1.01
- Added
- Additional weapons included within ammo boxes.
- Changed
- Backpack and subsequent items will be persisted between respawns, as well as your equipped gear.
- Night vision goggles get equipped when connecting during the night.
- Respawning changes your camera view to third person.
- Main Target
- Antennas have been replaced with towers due to compositions spawning the same object.
- Detection status is dictated by enemy AI behaviour as well as radius.
- Reinforcements can be reinstated if detected state gets reset.
- Criteria for completion factors in active enemy presence.
- Any remaining infantry units will be killed once seized.
- Fixed
- Perk points reward message will no longer display when reconnecting should you have sufficient score.