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Commit aa974c5

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fixes linting error
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src/webgl/p5.RendererGL.js

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@@ -2044,7 +2044,7 @@ p5.RendererGL = class RendererGL extends p5.Renderer {
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}
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this._defaultFontShader = new p5.Shader(
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this,
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this._webGL2CompatibilityPrefix('vert', 'highp') +
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this._webGL2CompatibilityPrefix('vert', 'highp') +
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defaultShaders.fontVert,
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this._webGL2CompatibilityPrefix('frag', 'highp') +
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defaultShaders.fontFrag

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