Commit c8f12be
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- src
- core
- strands
- webgl
- shaders
- webgpu
- shaders
- test/unit
- assets
- io
- visual
- cases
- screenshots
- WebGL
- 3DModel
- a bump-mapped sphere shows surface detail under light
- normalTexture() adds surface detail to a built shape
- instanced randering/conditional swizzle assignment inside of branching
- WebGPU
- 3D Materials
- a bump-mapped sphere shows surface detail under light
- normalTexture() adds surface detail to a built shape
- Shaders/conditional swizzle assignment inside of branching
- webgl
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