-
Notifications
You must be signed in to change notification settings - Fork 0
Open
Description
Factions follow different strategies
- trade-off speed over reliability (higher speed equals higher prob and effect of collision incidents
- max distance vs speed
- idea: if a drone cannot find a target within range, trade range for speed
combat strategies:
- sub-drones for attacks
- directed weapons
- attack production vs drones
- suicide attacks vs facilities
production strategies:
- facility vs resource vs drones
later:
- aggressiveness vs avoidance (when searching for new systems, drones can choose free over hostile planned systems)
idea:
- attack, defense, speed tradeoffs
tradeoffs:
- speed/acceleration vs max distance
- reproduction rate vs failure rate
Metadata
Metadata
Assignees
Labels
No labels