+++ title = "This Month in Rust GameDev #49 - August 2023" transparent = true date = 2023-09-16 draft = true +++
Welcome to the 49th issue of the Rust GameDev Workgroup's monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group!
You can follow the newsletter creation process by watching the coordination issues. Want something mentioned in the next newsletter? Send us a pull request. Feel free to send PRs about your own projects!
- Announcements
- Game Updates
- Engine Updates
- Learning Material Updates
- Tooling Updates
- Library Updates
- Other News
- Popular Workgroup Issues in Github
- Discussions
- Requests for Contribution
- Jobs
Tunnet (Steam, itch.io) is an upcoming short puzzle/exploration game about digging tunnels and building computer networks.
In August, a new version of the demo build has been released. Here are the most notable updates:
- The game is now better optimized to run smoothly on the Steam Deck.
- Some of the textures have been revamped and are now slightly more detailed.
- The animations of the character portraits have been improved.
- Several minor quality of life improvements like the ability to sprint have been made.
- A basic egui-based crash reporter will now be displayed when the game process ends unexpectedly.
That's all news for today, thanks for reading!
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