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When using Remote Viewing, opening the Ghost Cursor modal UI bloats it with hundreds of irrelevant and unplacable recipes, and causes it to take up most of the screen.
The UI is intended for the player to be able to stamp down a ghost of, say, a power pole, or a Wood Processing Unit, or something similar.
However, it currently includes, for example, every single barreling recipe in the game. This forces the game to resize the modal to take up ~most of the screen, and is a lot of visual clutter.
Steps to reproduce
Start a game, where you have all of the Automation Science Pack researches completed.
Open Remote Viewing (Tab)
Press 'E' to open the Ghost Cursor modal UI
Switch to PyCoal Processing tab.
Observe that it's full of barreling recipes.
You can't stamp down a 'ghost' of a barreling recipe. These recipes should not be visible in this UI.
Additional context
Log file
No response
The text was updated successfully, but these errors were encountered:
Mod source
Factorio Mod Portal
Operating system
What kind of issue is this?
What is the problem?
When using Remote Viewing, opening the Ghost Cursor modal UI bloats it with hundreds of irrelevant and unplacable recipes, and causes it to take up most of the screen.
The UI is intended for the player to be able to stamp down a ghost of, say, a power pole, or a Wood Processing Unit, or something similar.
However, it currently includes, for example, every single barreling recipe in the game. This forces the game to resize the modal to take up ~most of the screen, and is a lot of visual clutter.
Steps to reproduce
You can't stamp down a 'ghost' of a barreling recipe. These recipes should not be visible in this UI.
Additional context
Log file
No response
The text was updated successfully, but these errors were encountered: