diff --git a/client/calmai.lua b/client/calmai.lua index 92c54bc7..5bc24768 100644 --- a/client/calmai.lua +++ b/client/calmai.lua @@ -1,23 +1,142 @@ --- Relationship Types: --- 0 = Companion --- 1 = Respect --- 2 = Like --- 3 = Neutral --- 4 = Dislike --- 5 = Hate - -SetRelationshipBetweenGroups(1, `AMBIENT_GANG_HILLBILLY`, `PLAYER`) -SetRelationshipBetweenGroups(1, `AMBIENT_GANG_BALLAS`, `PLAYER`) -SetRelationshipBetweenGroups(1, `AMBIENT_GANG_MEXICAN`, `PLAYER`) -SetRelationshipBetweenGroups(1, `AMBIENT_GANG_FAMILY`, `PLAYER`) -SetRelationshipBetweenGroups(1, `AMBIENT_GANG_MARABUNTE`, `PLAYER`) -SetRelationshipBetweenGroups(1, `AMBIENT_GANG_SALVA`, `PLAYER`) -SetRelationshipBetweenGroups(1, `AMBIENT_GANG_LOST`, `PLAYER`) -SetRelationshipBetweenGroups(1, `GANG_1`, `PLAYER`) -SetRelationshipBetweenGroups(1, `GANG_2`, `PLAYER`) -SetRelationshipBetweenGroups(1, `GANG_9`, `PLAYER`) -SetRelationshipBetweenGroups(1, `GANG_10`, `PLAYER`) -SetRelationshipBetweenGroups(1, `FIREMAN`, `PLAYER`) -SetRelationshipBetweenGroups(1, `MEDIC`, `PLAYER`) -SetRelationshipBetweenGroups(1, `COP`, `PLAYER`) -SetRelationshipBetweenGroups(1, `PRISONER`, `PLAYER`) +-- 0 = Companion +-- 1 = Respect +-- 2 = Like +-- 3 = Neutral +-- 4 = Dislike +-- 5 = Hate +-- 255 = Pedestrians + +-- "AMBIENT_GANG_HILLBILLY" -- sandy shores + random trash {1813.9053955078,3780.8464355469,33.536880493164}, +-- "AMBIENT_GANG_CULT" -- hillbillys with their dicks out {-1109.9310302734,4915.4189453125,217.24272155762}, +-- "AMBIENT_GANG_LOST" - All lost gang members + +-- "MISSION4", -- WEST +-- "MISSION5", -- CENTRAL +-- "MISSION6", -- EAST + +-- "AMBIENT_GANG_FAMILY" -- Family (Green clothes near grove) {-173.74082946777,-1621.7894287109,33.628547668457}, +-- "AMBIENT_GANG_BALLAS" -- Grove Stret Gangs + +-- "AMBIENT_GANG_MEXICAN" -- mexican gang around {326.61358642578,-2034.1141357422,20.908306121826}, +-- "AMBIENT_GANG_SALVA" || "AMBIENT_GANG_MARABUNTE" -- gang bangers in fudge lane area - east side LS {1236.2904052734,-1616.4357910156,51.829231262207}, + +-- "AMBIENT_GANG_WEICHENG" -- little seoul {-759.36694335938,-927.24609375,18.555536270142}, + +-- mission 8 is the group we set to when we want all civilians to attack them, or gangs etc. + + + -------- PLAYER + -- PLAYER / FAMILY -- + SetRelationshipBetweenGroups(1, `PLAYER`, `AMBIENT_GANG_FAMILY`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_FAMILY`, `PLAYER`) + + -- PLAYER / BALLAS -- + SetRelationshipBetweenGroups(1, `PLAYER`, `AMBIENT_GANG_BALLAS`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_BALLAS`, `PLAYER`) + + -- PLAYER / VAGOS -- + SetRelationshipBetweenGroups(1, `PLAYER`, `AMBIENT_GANG_MEXICAN`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_MEXICAN`, `PLAYER`) + + -- PLAYER / LOST MC -- + SetRelationshipBetweenGroups(1, `PLAYER`, `AMBIENT_GANG_LOST`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_LOST`, `PLAYER`) + + -- PLAYER / WEICHENG -- + SetRelationshipBetweenGroups(1, `PLAYER`, `AMBIENT_GANG_WEICHENG`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_WEICHENG`, `PLAYER`) + + -- PLAYER / MARABUNTA -- + SetRelationshipBetweenGroups(1, `PLAYER`, `AMBIENT_GANG_SALVA`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_SALVA`, `PLAYER`) + + -- PLAYER / COP -- + SetRelationshipBetweenGroups(1, `PLAYER`, `COP`) + SetRelationshipBetweenGroups(1, `COP`,`PLAYER`) + + -- PLAYER / MISSION3 -- + SetRelationshipBetweenGroups(1, `PLAYER`, `MISSION3`) + SetRelationshipBetweenGroups(1, `MISSION3`,`PLAYER`) + + -- PLAYER / MISSION7 -- + SetRelationshipBetweenGroups(1, `PLAYER`, `MISSION7`) + SetRelationshipBetweenGroups(1, `MISSION7`, `PLAYER`) + + -- PLAYER / PRISONER -- + SetRelationshipBetweenGroups(1, `PLAYER`, `PRISONER`) + SetRelationshipBetweenGroups(1, `PRISONER`, `PLAYER`) + + -------- POLICE / EMS + + -- MISSION2 / BALLAS -- + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_BALLAS`, `MISSION2`) + SetRelationshipBetweenGroups(1, `MISSION2`, `AMBIENT_GANG_BALLAS`) + + -- MISSION2 / FAMILY -- + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_FAMILY`, `MISSION2`) + SetRelationshipBetweenGroups(1, `MISSION2`, `AMBIENT_GANG_FAMILY`) + + -- MISSION2 / WEICHENG -- + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_WEICHENG`, `MISSION2`) + SetRelationshipBetweenGroups(1, `MISSION2`, `AMBIENT_GANG_WEICHENG`) + + -- MISSION2 / MARABUNTA -- + SetRelationshipBetweenGroups(1, `MISSION2`, `AMBIENT_GANG_SALVA`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_SALVA`, `MISSION2`) + + -- MISSION2 / VAGOS -- + SetRelationshipBetweenGroups(1, `MISSION2`, `AMBIENT_GANG_MEXICAN`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_MEXICAN`, `MISSION2`) + + -- MISSION2 / NORELATIONSHIP -- + SetRelationshipBetweenGroups(1, `MISSION2`, `NO_RELATIONSHIP`) + SetRelationshipBetweenGroups(1, `NO_RELATIONSHIP`, `MISSION2`) + + -- MISSION2 / CIVMALE -- + SetRelationshipBetweenGroups(1, `MISSION2`, `CIVMALE`) + SetRelationshipBetweenGroups(1, `CIVMALE`, `MISSION2`) + + -- MISSION2 / CIVFEMALE -- + SetRelationshipBetweenGroups(1, `MISSION2`, `CIVFEMALE`) + SetRelationshipBetweenGroups(1, `CIVFEMALE`, `MISSION2`) + + -- MISSION2 / MISSION7 -- + SetRelationshipBetweenGroups(1, `MISSION2`, `MISSION7`) + SetRelationshipBetweenGroups(1, `MISSION7`, `MISSION2`) + + -------- MISC + + -- COP / MISSION7 -- + SetRelationshipBetweenGroups(1, `COP`, `MISSION7`) + SetRelationshipBetweenGroups(1, `MISSION7`, `COP`) + + -- COP / LOST MC -- + SetRelationshipBetweenGroups(1, `COP`, `AMBIENT_GANG_LOST`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_LOST`, `COP`) + + -- COP / PRISONER -- + SetRelationshipBetweenGroups(1, `COP`, `PRISONER`) + SetRelationshipBetweenGroups(1, `PRISONER`, `COP`) + + -- MISSION4 / WEICHENG -- + SetRelationshipBetweenGroups(1, `MISSION4`, `AMBIENT_GANG_WEICHENG`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_WEICHENG`, `MISSION4`) + + -- MISSION5 / FAMILY -- + SetRelationshipBetweenGroups(1, `MISSION5`, `AMBIENT_GANG_FAMILY`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_FAMILY`, `MISSION5`) + + -- MISSION5 / BALLAS -- + SetRelationshipBetweenGroups(1, `MISSION5`, `AMBIENT_GANG_BALLAS`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_BALLAS`, `MISSION5`) + + -- MISSION6 / MARABUNTA -- + SetRelationshipBetweenGroups(1, `MISSION6`, `AMBIENT_GANG_SALVA`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_SALVA`, `MISSION6`) + + -- MISSION6 / VAGOS -- + SetRelationshipBetweenGroups(1, `MISSION6`, `AMBIENT_GANG_MEXICAN`) + SetRelationshipBetweenGroups(1, `AMBIENT_GANG_MEXICAN`, `MISSION6`) + + -- MISSION7 / MISSION7 -- + SetRelationshipBetweenGroups(1, `MISSION7`, `MISSION7`)