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README.md

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## Usage
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Add the [`TrackballPlugin`] followed by spawning a [`TrackballController`] together with a
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[`TrackballCamera`] and a [`Camera3dBundle`] or see simple and advanced [examples].
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[`TrackballCamera`] and a `Camera3dBundle` or see simple and advanced [examples].
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```rust
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use bevy::prelude::*;
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[`TrackballPlugin`]: https://qu1x.github.io/bevy_trackball/doc/bevy_trackball/struct.TrackballPlugin.html
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[`TrackballController`]: https://qu1x.github.io/bevy_trackball/doc/bevy_trackball/struct.TrackballController.html
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[`TrackballCamera`]: https://qu1x.github.io/bevy_trackball/doc/bevy_trackball/struct.TrackballCamera.html
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[`Camera3dBundle`]: https://qu1x.github.io/bevy_trackball/doc/bevy/core_pipeline/core_3d/struct.Camera3dBundle.html
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[examples]: https://qu1x.github.io/bevy_trackball/examples
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[`exponential_map`]: https://qu1x.github.io/bevy_trackball/examples/exponential_map.html

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