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Steam boiler and blast furnace input/output pipes disconnect after server restart. #261

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Ivolutio opened this issue Nov 9, 2024 · 4 comments
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@Ivolutio
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Ivolutio commented Nov 9, 2024

Is there an existing issue for this?

  • I have searched the existing issues

Description of the Bug

Pipes to insert/extract to and from (multiblock?) machines disconnect after server restart.
I have tested encountered this with the Steam Boiler and Blast Furnace from Railcraft Reborn, not any other mods.
I have tried using both Mekanism pipes and Modern Dynamics pipes. I tried placing a block next to them to possibly give them an update, but it doesnt change.
I am playing the Direwolf20 1.21 modpack.

Railcraft Reborn version

1.2.2

NeoForge/Forge version

21.1.69

Minecraft version

1.21

Minecraft server

Yes

To Reproduce

  1. Connect Mekanism or Modern Dynamics pipes to steam boiler or the blast furnace.
  2. Configure them to output/extract or insert.
  3. Restart minecraft server
  4. log back in and they are disconnected.

Expected behavior

Pipes should stay connected after server restart.

Logs & Environment

No response

Screenshots & Video

Before server restart
afbeelding
javaw_FermtQczQj

After server restart
afbeelding
javaw_T3vj0Zjjkj

@Ivolutio Ivolutio added the bug Something isn't working label Nov 9, 2024
@T1ckss
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T1ckss commented Nov 9, 2024

Yup its related to #253
Issue seems to be the "entity" , that makes up the blast furnace , coke oven , turbine , iron tanks isn't formed right after a server startup and waits till the server "ticks"

While pipes and other blocks from other mods checks when they are loaded into the world if the "entity" they are connecting to has capability and disconnects if they are not.

The solution is when those entity check if they have inventory is to create the "entities" than and there instead of waiting for a server tick.

One work around is to use railcraft loaders and unloaders as a go between bridge.

@Ivolutio
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@T1ckss Thanks for your reply.

One work around is to use railcraft loaders and unloaders as a go between bridge.

I am confused how to achieve this, I thought the loaders/unloaders only input/output from carts? Or can you configure them to output to nearby containers somehow?

@T1ckss
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T1ckss commented Nov 10, 2024

@T1ckss Thanks for your reply.

One work around is to use railcraft loaders and unloaders as a go between bridge.

I am confused how to achieve this, I thought the loaders/unloaders only input/output from carts? Or can you configure them to output to nearby containers somehow?

They naturally will unload/load from any of their sides, just kinda have to think "opposite" to their names.

@ArtpokeBr
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ArtpokeBr commented Dec 21, 2024

Yup, can also confirm that this still a problem, as reported here

@Edivad99 Edivad99 marked this as a duplicate of #253 Feb 1, 2025
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