All notable changes to this project will be documented in this file. This project adheres to Semantic Versioning.
- Updated assembly name to prevent naming conflicts
- File menu path updated to match other RPM packages
- Fixed an issue with missing materials in the scene
- Netcode Character Prefab updated with multimesh support
- Netcode PLayer script transfers meshes
- Variable name typos
- Fighting Game Sample removed
- RPM Unity SDK 3.0 support
- Fix error on build by making editor asmdef platform to editor only
- Initial release