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feat: add avatar control to package.json
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package.json

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@@ -3,7 +3,7 @@
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"version": "0.1.0",
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"displayName": "Ready Player Me Netcode Support",
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"description": "NetworkPlayer component that allows to use Ready Player Me avatars in using Unity Netcode for GameObjects.",
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"unity": "2020.3",
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"unity": "2021.3",
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"unityRelease": "0f1",
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"documentationUrl": "https://github.com/readyplayerme/rpm-unity-sdk-netcode-support/blob/main/README.md",
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"changelogUrl": "https://github.com/readyplayerme/rpm-unity-sdk-netcode-support/blob/main/CHANGELOG.md",
@@ -29,6 +29,11 @@
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"displayName": "Basic Fighting Game",
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"description": "A basic fighting game sample that shows how to use avatar in multiplayer game using Netcode.",
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"path": "Samples~/FightingGame"
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},
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{
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"displayName": "Avatar Control",
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"description": "A basic sample with NetworkPlayer component that shows how to use avatar in multiplayer game.",
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"path": "Samples~/AvatarControl"
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}
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]
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}

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