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chore: fix naming of menu item
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CHANGELOG.md

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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](http://semver.org/).
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### [0.1.0] - 2023.06.14
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## [0.2.0] - 2023.08.14
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### Added
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- RPM Unity SDK 3.0 support
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## [0.1.1] - 2023.06.30
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### Fixed
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- Fix error on build by making editor asmdef platform to editor only
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## [0.1.0] - 2023.06.14
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- Initial release

Editor/TransferPrefab.cs

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@@ -5,7 +5,7 @@ namespace ReadyPlayerMe.NetcodeSupport.Editor
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{
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public static class TransferPrefab
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{
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[MenuItem("Ready Player Me/Transfer Photon Prefab")]
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[MenuItem("Ready Player Me/Transfer Netcode Prefab")]
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public static void Transfer()
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{
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string[] guids = AssetDatabase.FindAssets("t:prefab RPM_Netcode_Character");

package.json

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{
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"name": "com.readyplayerme.netcodesupport",
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"version": "0.1.0",
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"version": "0.2.0",
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"displayName": "Ready Player Me Netcode Support",
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"description": "NetworkPlayer component that allows to use Ready Player Me avatars in using Unity Netcode for GameObjects.",
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"unity": "2021.3",

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