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Copy file name to clipboardExpand all lines: README.md
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@@ -39,12 +39,11 @@ Follow these steps to build Nanoforge from source. Prebuilt versions are availab
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### Requirements
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To build Nanoforge from source you'll need these programs:
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-[Visual Studio 2019 with C++ Cmake tools](https://visualstudio.microsoft.com/downloads/) - If you already installed VS2019 and didn't check the CMake option you can install it by clicking `Tools > Get Tools and Features`, then checking "C++ Cmake tools for Windows" in the Individual Components tab of the installer.
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-[Beeflang IDE (windows only)](https://www.beeflang.org/) - To compile the source code.
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-[Git](https://git-scm.com/) - For downloading dependencies.
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### Steps
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1) Clone the repo with `git clone https://github.com/Moneyl/Nanoforge.git`
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2)`cd` into the directory you cloned the repo to then download the dependencies with `git submodule update --init --recursive`
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3) Open the project in VS2019 by right clicking the folder you cloned it in and selecting "Open in Visual Studio". Alternatively select the folder with `File > Open > Folder...` in VS2019.
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4) Build the project with `Build > Build Nanoforge.exe` (Ctrl + B). Make sure Nanoforge.exe is selected as the build target. The first time opening the project you might need to wait for CMake config to finish before the option becomes available. I recommend using the "x64-RelWithDebInfo" build option since it'll be optimized but still have some debug info so you can use the debugger. Nanoforge is very slow when built with the normal debug option.
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5) Once it's done building you can run it with the debugger attached using F5 or without using Ctrl + F5.
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3) Open the project in the Beef IDE via `File > Open > Open Workspace...`
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