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Z-Moves are special, once-per-battle moves, which deal far more damage than their non Z-Move equivalents, or add extra effects to Status moves.
Z-Moves are enabled on a per-Type basis, by having a Pokémon hold a Z-Crystal for that type. Therefore, this is dependent upon implementing #8 first, for Pokémon to be able to hold Z-Crystals. When a Pokémon holds a Z-Crystal of a certain type, activates it in battle, and uses a Move that Z-Crystal corresponds with, that Move will be replaced by its Z-Move replacement.
The text was updated successfully, but these errors were encountered:
Z-Moves are special, once-per-battle moves, which deal far more damage than their non Z-Move equivalents, or add extra effects to Status moves.
Z-Moves are enabled on a per-Type basis, by having a Pokémon hold a Z-Crystal for that type. Therefore, this is dependent upon implementing #8 first, for Pokémon to be able to hold Z-Crystals. When a Pokémon holds a Z-Crystal of a certain type, activates it in battle, and uses a Move that Z-Crystal corresponds with, that Move will be replaced by its Z-Move replacement.
The text was updated successfully, but these errors were encountered: