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lines changed Original file line number Diff line number Diff line change @@ -48,7 +48,11 @@ ent<Int min, Int max> BInt:
4848 return self.value <= other
4949
5050 fun assign(Int other):
51- self.value = min + (other % (max - min))
51+ self.value = other
52+ if self.value >= max:
53+ self.value = max - 1
54+ if self.value < min:
55+ self.value = min
5256
5357 fun not_equal(Int other) -> Bool:
5458 return self.value != other
Original file line number Diff line number Diff line change @@ -139,6 +139,111 @@ fun gen_printer_parser():
139139fun main() -> Int:
140140 let state = play()
141141 print_indented(state)
142+ state.shoot(x, gs)
143+ state.quit()
144+ state.quit()
145+ state.begin_move(x)
146+ state.move(m)
147+ state.end_move()
148+ state.begin_move(x)
149+ state.move(m)
150+ state.end_move()
151+ state.begin_move(x)
152+ state.move(m)
153+ state.end_move()
154+ state.begin_move(x)
155+ state.move(m)
156+ state.end_move()
157+ state.quit()
158+ state.quit()
159+ state.begin_move(x)
160+ state.move(m)
161+ state.end_move()
162+ state.begin_move(x)
163+ state.move(m)
164+ state.end_move()
165+ state.begin_move(x)
166+ state.move(m)
167+ state.end_move()
168+ state.begin_move(x)
169+ state.move(m)
170+ state.end_move()
171+ state.quit()
172+ state.quit()
173+ state.begin_move(x)
174+ state.move(m)
175+ state.end_move()
176+ state.begin_move(x)
177+ state.move(m)
178+ state.end_move()
179+ state.begin_move(x)
180+ state.move(m)
181+ state.end_move()
182+ state.begin_move(x)
183+ state.move(m)
184+ state.end_move()
185+ state.quit()
186+ state.quit()
187+ state.begin_move(x)
188+ state.move(m)
189+ state.end_move()
190+ state.begin_move(x)
191+ state.move(m)
192+ state.end_move()
193+ state.begin_move(x)
194+ state.move(m)
195+ state.end_move()
196+ state.begin_move(x)
197+ state.move(m)
198+ state.end_move()
199+ state.quit()
200+ state.quit()
201+ state.begin_move(x)
202+ state.move(m)
203+ state.end_move()
204+ state.begin_move(x)
205+ state.move(m)
206+ state.end_move()
207+ state.begin_move(x)
208+ state.move(m)
209+ state.end_move()
210+ state.quit()
211+ state.quit()
212+ m.value = Direction::up.value
213+ state.turn(x, m)
214+ state.begin_move(x)
215+ state.move(m)
216+ state.end_move()
217+ state.begin_move(x)
218+ state.move(m)
219+ state.end_move()
220+ state.begin_move(x)
221+ state.move(m)
222+ state.end_move()
223+ state.quit()
224+ state.quit()
225+ state.begin_move(x)
226+ state.move(m)
227+ state.end_move()
228+ state.begin_move(x)
229+ state.move(m)
230+ state.end_move()
231+ state.begin_move(x)
232+ state.move(m)
233+ state.end_move()
234+ state.quit()
235+ state.quit()
236+ state.begin_move(x)
237+ state.move(m)
238+ state.end_move()
239+ state.begin_move(x)
240+ state.move(m)
241+ state.end_move()
242+ state.begin_move(x)
243+ state.move(m)
244+ state.end_move()
245+ state.quit()
246+ state.quit()
142247 state.board.pretty_print_board()
143248 return int(state.is_done()) - 1
144249
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