-
-
Notifications
You must be signed in to change notification settings - Fork 100
/
Copy pathdiscs-aligned.py
57 lines (49 loc) · 1.55 KB
/
discs-aligned.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
# -----------------------------------------------------------------------------
# Python & OpenGL for Scientific Visualization
# www.labri.fr/perso/nrougier/python+opengl
# Copyright (c) 2017, Nicolas P. Rougier
# Distributed under the 2-Clause BSD License.
# -----------------------------------------------------------------------------
import numpy as np
from glumpy import app, gloo, gl
vertex = """
uniform vec2 resolution;
attribute vec2 center;
attribute float radius;
varying vec2 v_center;
varying float v_radius;
void main()
{
v_radius = radius;
v_center = center;
gl_PointSize = 2.0 + ceil(2.0*radius);
gl_Position = vec4(2.0*center/resolution-1.0, 0.0, 1.0);
} """
fragment = """
varying vec2 v_center;
varying float v_radius;
void main()
{
vec2 p = gl_FragCoord.xy - v_center;
float a = 1.0;
float d = length(p) - v_radius + 1.0;
// d = abs(d); // Outline
if(d > 0.0) a = exp(-d*d);
gl_FragColor = vec4(vec3(0.0), a);
} """
V = np.zeros(16, [("center", np.float32, 2),
("radius", np.float32, 1)])
V["center"] = np.dstack([np.linspace(32, 512-32, len(V)),
np.linspace(25, 28, len(V))])
V["radius"] = 15
window = app.Window(512, 50, color=(1,1,1,1))
points = gloo.Program(vertex, fragment)
points.bind(V.view(gloo.VertexBuffer))
@window.event
def on_resize(width, height):
points["resolution"] = width, height
@window.event
def on_draw(dt):
window.clear()
points.draw(gl.GL_POINTS)
app.run()