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cybersoulKozkriff
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N49: CyberGate (#1452)
Co-authored-by: Andrey Lesnikov <[email protected]>
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@@ -240,6 +240,34 @@ August's full weekly devlogs: "This Week In Veloren...": [#216][veloren-216].
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[veloren]: https://veloren.net
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[veloren-216]: https://veloren.net/devblog-216
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### [CyberGate][cybergate-yt]
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![GIF of a player attacking a spherical enemy: one window is active,
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the other shows the same view but a menu overlay on top](cybergate.gif)
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_Two client windows controlling the same pawn simultaneously._
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CyberGate ([YouTube][cybergate-yt], [Discord][cybergate-dis]),
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CyberSoul is developing an ambitious multiplayer project,
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utilizing procedural generation and AI to offer a dynamic universe.
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Tech Progress:
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- Complete game framework overhaul.
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- Addressed engine limitations.
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- Upgraded game tools and utilities.
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- Introduced Cosmos APIs for universe management.
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- Redesigned privacy mechanisms.
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- New character authentication system.
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- Persistent player data.
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- Player Accounts: Login, Register, Verify, Guests.
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Also, this month's gameplay changes include
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characters remaining active despite a client's closure
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and saved player inventory, achievements, and settings.
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[cybergate-yt]: https://youtube.com/channel/UClrsOso3Xk2vBWqcsHC3Z4Q
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[cybergate-dis]: https://discord.gg/R7DkHqw7zJ
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## Engine Updates
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### [goku]

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