@@ -123,7 +123,7 @@ That's all for now. Have fun reading!
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[ Way of Rhea] [ wor ] just got a release date: it will be coming to Steam on
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** May 20th, 2024** !
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- Way of Rhea is a color based puzzle game with difficult puzzles, but forgiving
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+ Way of Rhea ( [ Steam ] ( https://store.steampowered.com/app/1110620/Way_of_Rhea/ ) ) is a color based puzzle game with difficult puzzles, but forgiving
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mechanics being developed by [ @masonremaley ] in a custom engine.
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You can support development by [ wishlisting Way of Rhea on Steam] [ wor ] , or
@@ -134,7 +134,7 @@ The most important updates are:
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- All characters now have voices
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- Various [ speedrunning features] [ wor-speedrun ] were added
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- For the full changelog, see the [ release notes on Steam ] [ wor-release-notes ] .
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+ For the full changelog, see the [ release notes] [ wor-release-notes ] .
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[ @masonremaley ] : https://twitter.com/masonremaley
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[ wor ] : https://store.steampowered.com/app/1110620/Way_of_Rhea/?utm_campaign=tmirgd&utm_source=n50
@@ -149,7 +149,7 @@ For the full changelog, see the [release notes on Steam][wor-release-notes].
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![ Super Mario 64 JavaScript] ( sm64jsarchive.jpg )
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[ SM64JSARCHIVE] [ sm64jsarchive ] is an actively maintained fork of [ sm64js] : a decompilation project of Super Mario 64 to JavaScript.
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- Its source code is available on [ GitHub] [ sm64jsarchive-github ]
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+ The code is open-sourced on [ GitHub] [ sm64jsarchive-github ] .
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The [ backend server] [ sm64jsarchive-server ] , which is written in Rust,
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has been finally been able to start after 10 long months
@@ -167,18 +167,14 @@ A successful stress test for the MMO feature was run on 2024-04-10.
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![ OpenCombat: demo available soon] ( OpenCombat202404.jpg )
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_ Official demo available soon_
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- Open Combat ([ Website] [ OpenCombat_website ] , [ GitHub] [ OpenCombat_github ] ,
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- [ Discord] [ OpenCombat_discord ] ) is a real-time tactical game
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+ Open Combat ([ GitHub] [ OpenCombat_github ] , [ Discord] [ OpenCombat_discord ] ) is a real-time tactical game
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which takes place during World War II.
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The basic game logic and HUD are now complete,
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and the high definition map for the demo is finished.
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Some things are missing, like high definition assets for soldiers or minimal AI for opponents.
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- But the demo is playable and the team would love to hear your feedback!
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- You can find game binaries on the [ Github page] [ OpenCombat_release ] .
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- You can also join the community on their [ Discord] [ OpenCombat_discord ] .
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+ But the [ demo is playable] [ OpenCombat_release ] and the team would love to hear your feedback!
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[ OpenCombat_website ] : https://opencombat.bux.fr/
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[ OpenCombat_github ] : https://github.com/buxx/OpenCombat
@@ -189,14 +185,13 @@ You can also join the community on their [Discord][OpenCombat_discord].
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![ Times of Progress: an isometric city builder game set during the industrial revolution] ( times_of_progress.jpg )
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- Times of Progress ([ Steam] [ times-of-progress-steam ] ) is an upcoming city builder game set during the industrial revolution.
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+ Times of Progress ([ Steam] [ times-of-progress-steam ] , [ Twitter/X] [ times-of-progress-twitter ] , [ Mastodon] [ times-of-progress-mastodon ] )
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+ is an upcoming city builder game set during the industrial revolution.
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During the month of April, they improved performance by refactoring the orders system and added lots of UI widgets.
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The demo is not available yet but interested players can sign up for the upcoming closed beta by joining the [ newsletter] [ times-of-progress-newsletter ] .
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- More GIFs and progress updates are available on [ Twitter] [ times-of-progress-twitter ] and [ Mastodon] [ times-of-progress-mastodon ] .
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-
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[ times-of-progress-steam ] : https://store.steampowered.com/app/2628450/Times_of_Progress/
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[ times-of-progress-newsletter ] : https://subscribepage.io/pressingthumbs
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[ times-of-progress-twitter ] : https://twitter.com/ElmoSampedro
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after each use. There are 20 randomly generated levels to beat.
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It is available on desktop (Windows / Linux), Android and Web (mobile friendly).
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- The game is [ open-sourced ] [ monk-tower-github ] ) - together with a custom WGPU-based 2d framework.
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+ The game's source code also comes with a custom WGPU-based 2D framework.
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_ Discussions: ([ /r/roguelikes] [ monk-tower-reddit ] )_
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@@ -235,12 +230,12 @@ Players can choose their favourite visual theme such as Zelda, Warcraft and Fall
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Although fairly simple, this first version provides a good foundation for building more features in later updates.
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- _ Discussions: ([ Reddit post ] [ you-are-merlin-reddit-post ] )_
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+ _ Discussions: ([ /r/rust_gamedev ] [ you-are-merlin-reddit-post ] )_
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[ you-are-merlin-web ] : https://hseager.github.io/you-are-merlin-www/
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[ you-are-merlin-github ] : https://github.com/hseager/you-are-merlin
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[ you-are-merlin-www-github ] : https://github.com/hseager/you-are-merlin-www
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- [ you-are-merlin-reddit-post ] : https://old .reddit.com/r/rust_gamedev/comments/1c9k1kb/you_are_merlin_a_text_adventure_game/
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+ [ you-are-merlin-reddit-post ] : https://www .reddit.com/r/rust_gamedev/comments/1c9k1kb/you_are_merlin_a_text_adventure_game/
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### [ Jumpy]
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@@ -270,7 +265,7 @@ _Discussions: [GitHub][jumpy_discussions], [Twitter][jumpy_twitter]_
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## Engine Updates
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- ### Bottomless-Pit 0.3.1
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+ ### Bottomless-Pit
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![ The Bottomles-Pit Logo. A small hole in the ground with cat ears and text saying bottomless-pit] ( https://eggshark.dev/images/bplogo.png )
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@@ -295,7 +290,7 @@ Current features are:
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### Building games for Android with Rust
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- @maciekglowka has recently shared some thoughts about building Rust games
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+ @maciekglowka has recently shared some thoughts [ on their blog ] [[ android-games-blog ] about building Rust games
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for Android. Rather than a step-by-step guide, it is a collection
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of issues one can possibly encounter when targeting Android.
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@@ -307,8 +302,6 @@ Topics mentioned:
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- System UI hiding via jni and Android API
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- Building AAB files to meet Google Play requirements
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- [ Blog post link] [ android-games-blog ]
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-
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[ android-games-blog ] : https://maciejglowka.com/blog/building-games-for-android-with-rust/
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