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content/blog/2019-08-18-introducing-the-rust-game-development-working-group.md

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## How can I get involved?
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Our main hub for co-ordination is our [Github repository](https://github.com/rust-gamedev/wg),
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Our main hub for co-ordination is our [GitHub repository](https://github.com/rust-gamedev/wg),
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where you can (and should!) raise issues calling out your ideas, proposals
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or problems with the Rust gamedev ecosystem.
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We also have a `#wg-gamedev` channel on the [official Rust Discord server](https://discord.gg/j6QJsMd),
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title = "Rust Gamedev Meetup 33"
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date = 2023-12-09
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transparent = true
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aliases = ["posts/gamedev-meetup-33"]
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+++
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<!-- markdownlint-disable single-title heading-increment -->
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<!-- markdownlint-disable no-blanks-blockquote no-emphasis-as-header -->
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<!-- markdownlint-configure-file {"line-length": {"heading_line_length": 120}} -->
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![Rust Gamedev Meetup](gamedev-meetup.png)
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The 33rd Rust Gamedev Meetup took place on December 9th. You can watch the
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recording of the meetup [here on YouTube][meetup-video]. The meetup took
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place on the Rust Gamedev [YouTube][youtube-stream] and [Twitch][twitch-stream].
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The meetups take place on the second Saturday of every month via the [Rust
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Gamedev Discord server][rust-gamedev-discord] and are also [streamed on
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Twitch][rust-gamedev-twitch].
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[rust-gamedev-discord]: https://discord.gg/yNtPTb2
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[rust-gamedev-twitch]: https://twitch.tv/rustgamedev
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[meetup-video]: https://www.youtube.com/watch?v=eItRSKJGV1I
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[youtube-stream]: https://www.youtube.com/@RustGameDevelopment
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[twitch-stream]: https://www.twitch.tv/RustGameDev
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## Talks
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### [Blue Engine][blue-engine-video] | [@ElhamAryanpur]
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[![Blue Engine](blue-engine.png)][blue-engine-video]
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> Updates about community work for the Blue Engine, as well as future engine
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> features coming up.
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**Links:**
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- [Blue Engine GitHub repository]
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- [Blue Engine Discord server]
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[@ElhamAryanpur]: https://github.com/ElhamAryanpur
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[blue-engine-video]: https://www.youtube.com/watch?v=7u9YrBOnTww
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[Blue Engine GitHub repository]: https://github.com/AryanpurTech/BlueEngine
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[Blue Engine Discord server]: https://discord.gg/s7xsj9q
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### [Galaxion Trade Wars][galaxion-trade-wars-video] | [@Syn-Nine]
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[![Galaxion Trade Wars](galaxion.png)][galaxion-trade-wars-video]
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> Space Trading Game made in Rust based on the Trade Wars 2002 BBS game.
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**Links:**
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- [Galaxion Trade Wars GitHub repository]
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- [Syn-Nine Twitter]
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- [Syn-Nine Website]
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[@Syn-Nine]: https://github.com/Syn-Nine
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[galaxion-trade-wars-video]: https://www.youtube.com/watch?v=oNx5wqAsvXM
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[Galaxion Trade Wars GitHub repository]: https://github.com/Syn-Nine/galaxion-trade-empire/
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[Syn-Nine Twitter]: https://twitter.com/Syn9Dev
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[Syn-Nine Website]: https://syn9.thehideoutgames.com/
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### [Bones Engine][bones-engine-video] | [@zicklag]
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[![Bones Engine](bones.png)][bones-engine-video]
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> A 'meta-engine' framework made to facilitate the development of moddable,
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> multiplayer 2D games.
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**Links:**
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- [@zicklag]
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- [Bone Engine GitHub repository]
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- [Jumpy GitHub repository]
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- [Jumpy's Migration to the Bones Framework]
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- [Introducing Lua Scripting in Jumpy]
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[@zicklag]: https://github.com/zicklag
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[bones-engine-video]: https://www.youtube.com/watch?v=bEyZubAx_oM
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[Bone Engine GitHub repository]: https://github.com/fishfolk/bones
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[Jumpy GitHub repository]: https://github.com/fishfolk/jumpy
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[Jumpy's Migration to the Bones Framework]: https://fishfolk.org/blog/jumpy-migration-to-bones-framework/
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[Introducing Lua Scripting in Jumpy]: https://fishfolk.org/blog/introducing-lua-scripting-in-jumpy/

content/news/001/index.md

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[Alex Butler]: https://twitter.com/bigabgames
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[roboinstructus 1.0]: https://reddit.com/r/rust/comments/cdw1ct/robo_instructus_is_out_now_programming_puzzle
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## Popular Workgroup Issues in Github
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## Popular Workgroup Issues in GitHub
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content/news/002/index.md

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![Live2D Piston demo](live2d-cubism.png)
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- ["Github Actions CI with Rust and SDL2"] -
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- ["GitHub Actions CI with Rust and SDL2"] -
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[Alexandru Ene] wrote a post about CI with [github actions]
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for [their hobby game project][after-hours] that uses Rust and SDL2.
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![Github Actions with SDL2 screencast demo](github_actions_ci.gif)
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![GitHub Actions with SDL2 screencast demo](github_actions_ci.gif)
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- [@phaazon] released [luminance] 0.33 that
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[brings geometry instancing support](https://reddit.com/r/rust/comments/d0us73/announcement_luminance033);
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[Alexandru Ene]: https://twitter.com/_AlexEne_
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["Github Actions CI with Rust and SDL2"]: https://alexene.dev/2019/09/04/Github-actions-CI-rust-SDL2.html
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["GitHub Actions CI with Rust and SDL2"]: https://alexene.dev/2019/09/04/Github-actions-CI-rust-SDL2.html
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[github actions]: https://github.com/features/actions
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[after-hours]: https://alexene.dev/2019/01/15/After-hours-game-development.html
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[Xprite]: https://pickitup247.com/xprite.html
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[imgui-inspect]: https://github.com/aclysma/imgui-inspect
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[minimum]: https://github.com/aclysma/minimum
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## Popular Workgroup Issues in GitHub
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content/news/003/index.md

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[Amethyst organization]: https://github.com/amethyst
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content/news/004/index.md

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[Blaine Price]: https://blaineprice.me
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