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- [Blog Posts](#blog-posts)
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- [Requests for Contribution](#requests-for-contribution)
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- [Jobs](#jobs)
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- [Bonus](#bonus)
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- [Misc. Links](#misc-links)
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- [Notable GDC talks](#notable-gdc-talks)
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- [Newsletters](#newsletters)
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- [Future news](#future-news)
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<!--
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Ubisoft Montreal is searching for an [online Rust programmer](https://jobs.smartrecruiters.com/Ubisoft2/743999993500090-programmer-online-unannounced-project)
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for an unannounced project.
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## Bonus
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## Misc. Links
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<!-- Bonus section to make the newsletter more interesting
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and highlight events from the past. -->
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### Notable GDC talks
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- [Larian Cinematics: A Top-Down Look at Our Bottom-Up Approach in 'Baldur's Gate 3'](https://www.youtube.com/watch?v=MdmY9Mt-vz8&t)
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- ['Valheim': Vikings, Roadmaps & Buying a Horse During Early Access](https://www.youtube.com/watch?v=YoOCUpdYYm4)
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### Newsletters
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- This Week In Bevy
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- [Tiny Glade, VJ performances, and 2d lighting](https://thisweekinbevy.com/issue/2024-06-03-tiny-glade-vj-performances-and-2d-lighting)
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- [Bevy 0.14-rc.2, Powerglove, and Soup!](https://thisweekinbevy.com/issue/2024-06-10-bevy-014-rc2-powerglove-and-soup)
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- [Meshlets, Stable Interpolation, and Generalized ECS Reactivity with Observers!](https://thisweekinbevy.com/issue/2024-06-17-meshlets-stable-interpolation-and-generalized-ecs-reactivity-with-observers)
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- [Water, Global Illumination, and UI toolkits](https://thisweekinbevy.com/issue/2024-06-24-water-global-illumination-and-ui-toolkits)
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- This Week In Quads
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- [`blocking_event_loop` on ios opengl/metal, Docker article, and libxkbcommon on NixOS](https://macroquad.rs/twiq/week5/)
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## Future news
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