@@ -31,7 +31,7 @@ so we are happy to see that the excitement is still high. Still, the data shows
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![ Content quantity barplot] ( content_quantity.png )
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- When asked about how to change the amount of content per newsletter, the majority of readers (58%% ) voted to leave the amount as-is or don't care.
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+ When asked about how to change the amount of content per newsletter, the majority of readers (58%) voted to leave the amount as-is or don't care.
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More pessimistically, this means nearly half of the readers would change something about the content quantity.
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17% voted for "less content; keep only the most important news" and 25% for "more content; add sections for minor news".
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These two options are luckily not mutually exclusive.
@@ -87,7 +87,7 @@ While votes for the latter did not reach a majority, the written feedback we got
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![ Contributions barplot] ( contributions.png )
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- The majority of readers (61.5%) have not yet contributed to the newsletter and 26.9% contributed 2-5 times.
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+ The majority of readers (61.5%) have not yet contributed to the newsletter and 26.9% have contributed 2-5 times.
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Only 3.8% contributed exactly once, while the rest (7.7%) are heavy contributors, helping us out more than five times.
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While it might seem weird that more people contributed 2-5 times than exactly once,
@@ -116,7 +116,7 @@ We'd love to hear your ideas on [GitHub](https://github.com/rust-gamedev/rust-ga
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![ Keeping up barplot] ( informed.png )
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This was a multiple-choice question. The most popular source of information about the newsletter is RSS (27.5%).
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- If we add the choices for the official [ Rust GameDev Discord server] (21.7%) and other Discord servers (11.6%),
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+ If we add the choices for the official [ Rust GameDev Discord server] [ Discord ] (21.7%) and other Discord servers (11.6%),
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Discord in general becomes the leading source of information (33.3%), taking up nearly exactly a third of all votes.
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We can see the shift from X / Twitter to Mastodon reported by many OSS communities in our readers as well.
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