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- [Game Updates](#game-updates)
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- [Engine Updates](#engine-updates)
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- [Learning Material Updates](#learning-material-updates)
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- [Tooling Updates](#tooling-updates)
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- [Library Updates](#library-updates)
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- [Popular Workgroup Issues in GitHub](#popular-workgroup-issues-in-github)
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- [Other News](#other-news)
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- [Meeting Minutes](#meeting-minutes)
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- [Discussions](#discussions)
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- [Requests for Contribution](#requests-for-contribution)
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- [Jobs](#jobs)
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- [Bonus](#bonus)
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<!--
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Ideal section structure is:
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[android-games-blog]: https://maciejglowka.com/blog/building-games-for-android-with-rust/
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## Tooling Updates
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### Bevy: A case study in ergonomic Rust
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TODO: <https://www.youtube.com/watch?v=CnoDOc6ML0Y>
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### Reactivity in Bevy: From the Bottom Up
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TODO: <https://machinewords.hashnode.dev/reactivity-in-bevy-from-the-bottom-up-part-1>
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## Library Updates
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### Jolt Bindings
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TODO: <https://docs.rs/joltc-sys/0.1.1+Jolt-5.0.0/joltc_sys/>
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### Hexx 0.17
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TODO: <https://github.com/ManevilleF/hexx/releases/tag/0.17.0>
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### [Lightyear 0.13][lightyear_website]
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[lightyear_website] is a comprehensive networking library for bevy to make multiplayer games.
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[lightyear_release]: https://github.com/cBournhonesque/lightyear/releases/tag/0.13.0
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[lightyear_examples]: https://github.com/cBournhonesque/lightyear/tree/main/examples
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## Popular Workgroup Issues in GitHub
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<!-- Up to 10 links to interesting issues -->
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## Other News
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<!-- One-liners for plan items that haven't got their own sections. -->
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## Meeting Minutes
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<!-- Up to 10 most important notes + a link to the full details -->
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[See all meeting issues][label_meeting] including full text notes
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or [join the next meeting][join].
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[label_meeting]: https://github.com/rust-gamedev/wg/issues?q=label%3Ameeting
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Alice I. Cecile of the Bevy Foundation would like to collect community feedback
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on game development in Rust. Please fill out [her survey](https://forms.gle/kLzv5Ww3U8dLGUHU8)!
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## Discussions
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<!-- Links to handpicked reddit/twitter/urlo/etc threads that provide
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useful information -->
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## Requests for Contribution
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<!-- Links to "good first issue"-labels or direct links to specific tasks -->
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## Jobs
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<!-- An optional section for new jobs related to Rust gamedev -->
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## Bonus
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<!-- Bonus section to make the newsletter more interesting
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and highlight events from the past. -->
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TODO: <https://loglog.games/blog/leaving-rust-gamedev/>
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