diff --git a/content/news/049/index.md b/content/news/049/index.md index db57c4a99..54198b6e5 100644 --- a/content/news/049/index.md +++ b/content/news/049/index.md @@ -73,6 +73,29 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Tooling Updates +### [Space editor](space_editor) + +![Space editor window with opened level](space_editor.png) + +[Space editor](space_editor) is an editor designed for Bevy engine +that simplifies level and object template creation. Here are its key features: + +- Intuitive UI is built on top of bevy-inspector-egui and egui-gizmo + to easy objects manipulate. +- It supports the bevy_xpbd physics library, + making customizing collider positions faster than ever. +- Run your levels directly from the editor. + This enables quick and efficient development iteration. +- Save your levels and object templates in the standard Bevy scene format + and spawn in game with just one line of code. +- Many custom structures that allow to customize saved scenes + equally conveniently, both via gui and directly editing the saved text file. + +The [Github project][space_editor] is free for use +and open to contribute for everyone, be it with suggestions, bugs or PRs. + +[space_editor]: https://github.com/rewin123/space_editor + ## Library Updates ## Popular Workgroup Issues in Github diff --git a/content/news/049/space_editor.png b/content/news/049/space_editor.png new file mode 100644 index 000000000..9027b49dc Binary files /dev/null and b/content/news/049/space_editor.png differ