diff --git a/content/news/049/index.md b/content/news/049/index.md index a54f63b5a..9436117cb 100644 --- a/content/news/049/index.md +++ b/content/news/049/index.md @@ -151,48 +151,6 @@ _Discussions: [r/rust](https://reddit.com/r/rust/comments/167qyn0/oort)_ [@rlane]: https://github.com/rlane [oort-tournament]: https://github.com/rlane/oort3/wiki/Tournament-Writeup-2023%E2%80%9009%E2%80%9011 -### [Ars Militaris][arsm] - -![Ars Militaris Logo](arsmilitaris.png) - -[Ars Militaris][arsm] ([GitHub][arsm-gh], [Discord][arsm-dis], -[Twitter][arsm-twi], [Reddit][arsm-red]) -is a turn-based tactics game set in the ancient Rome era, -being developed with Bevy. - -August saw some nice developments that occurred in both the -digital and board game version of Ars Militaris. You can -read about them in issues VI through IX of This Week in Ars Militaris -([VI](https://arsmilitaris.com#this-week-in-ars-militaris-vi), -[VII](https://arsmilitaris.com#this-week-in-ars-militaris-vii), -[VIII](https://arsmilitaris.com#this-week-in-ars-militaris-viii), -[IX](https://arsmilitaris.com#this-week-in-ars-militaris-ix)). - -The most noticeable improvements in the digital version were -the updating of the multiplayer aspect to be on par with the -single-player aspect, and then also the development of the -[Ars Militaris Lobby][arsm-lobby]. - -In the board game version, development started on a new -scenario that will serve as our main product for the Ars -Militaris board game version, and much playtesting with -very positive results occurred -[(Ars Militaris Event III)][arsm-event-iii] -and [(Ars Militaris Event IV)][arsm-event-iv]. - -But then, the result of a somewhat intensive 3-month -sprint left the Lead Developer exhausted which brought -the project to a temporary pause. - -[arsm]: https://arsmilitaris.com -[arsm-gh]: https://github.com/arsmilitaris -[arsm-twi]: https://twitter.com/ArsMilitarisDev -[arsm-dis]: https://discord.gg/cdNDQsstgq -[arsm-red]: https://reddit.com/r/arsmilitaris -[arsm-lobby]: https://arsmilitaris.com#ars-militaris-lobby -[arsm-event-iii]: https://arsmilitaris.com#ars-militaris-event-iii -[arsm-event-iv]: https://arsmilitaris.com#ars-militaris-event-iv - ### [Tiny Glade] ![A vibrant fantasy castle in a lush forest glade](tinyglade.jpg) @@ -333,11 +291,11 @@ Google Play Store. ## Tooling Updates -### [Space editor](space_editor) +### [Space editor][space_editor] ![Space editor window with opened level](space_editor.png) -[Space editor](space_editor) is an editor designed for Bevy engine +[Space editor][space_editor] is an editor designed for Bevy engine that simplifies level and object template creation. Here are its key features: - Intuitive UI is built on top of bevy-inspector-egui and egui-gizmo @@ -383,7 +341,7 @@ mobile/WASM support and the need to pre-define events & states. [dexterous_developer]: https://github.com/lee-orr/dexterous_developer [@lee-orr]: https://github.com/lee-orr -[Bevy]: bevyengine.org +[Bevy]: https://bevyengine.org ### [nanogltf]