diff --git a/content/news/050/index.md b/content/news/050/index.md index cc34af1b4..64901a59e 100644 --- a/content/news/050/index.md +++ b/content/news/050/index.md @@ -108,18 +108,16 @@ For the full changelog, see the [release notes][wor-release-notes]. ![Super Mario 64 JavaScript](sm64jsarchive.jpg) [SM64JSARCHIVE][sm64jsarchive] is an actively maintained fork of [sm64js]: a decompilation project of Super Mario 64 to JavaScript. -The code is open-sourced on [GitHub][sm64jsarchive-github]. +Additional sidenote: The mmo servers arent always running for the game -The [backend server][sm64jsarchive-server], which is written in Rust, +The backend server, which is written in Rust, has finally been able to start after 10 long months and is now live at A successful stress test for the MMO feature was run on April 10th. [sm64jsarchive]: https://mmo.sm64jsarchive.com -[sm64jsarchive-github]: https://github.com/uuphoria2/sm64jsarchive [sm64js]: https://github.com/sm64js/sm64js -[sm64jsarchive-server]: https://github.com/sm64jsarchived/sm64jsarchive-mmo-server ### [Open Combat][OpenCombat_website]