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Change order of boosting type #113

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Sydebrix opened this issue Feb 18, 2025 · 0 comments
Open

Change order of boosting type #113

Sydebrix opened this issue Feb 18, 2025 · 0 comments

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@Sydebrix
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Sup,

first of all: thanks for the great tool.

Here my suggestion: I'd like special to be maxed out first in boosting, as generally it is more important for progress than raw adventure stats.

As the project is rather old, I suspect you are not that keen in implementing it yourself, so then I'd do it myself. My only questions would be, if there is something I should be aware of to compile the project, and whether you want me to do it cleanly, so it can be changeable in the UI to be merged.

Maybe the question is more general: I have several ideas for improvements and features I'd like to have (and am willing to implement), should I bother creating MRs/PRs, or are you out of the project and I shouldn't bother?

Thanks again for you work in any case, regards

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